Loren M. Fulghum's repositories
DOTS-ProceduralTileStreamingSample
DOTS - Streamed Instancing Sample WIP
Unity-Oculus-Example
An example of how to use Oculus Integration in VR
unite2019-scenedatatodots
Unite 2019 - Converting Scene Data to DOTS (samples)
VFXToolbox
Additional tools for Visual Effect Artists
VectorFieldExamples
Unity VFX Graph examples with vector fields
BoatAttack
Demo Project using the Universal RP from Unity3D
otto
Otto sample project for the AI Planner
multiplayer
Unity multiplayer packages and samples
UIElementsExamples
Unity project containing examples to use UIElements in the Editor
SpaceshipDemo
Spaceship Demo - AAA Playable First person demo showcasing effects made with Visual Effect Graph and rendered with High Definition Render Pipeline
FPSSample
A first person multiplayer shooter example project in Unity
KDTree
Fast KDTree for Unity, with thread-safe querying.
Unity-Experimental-DXR
The Experimental DXR project is a Unity custom version + HDRP custom version that support DXR and will let users play with DXR features. It is not representative of future integration of DXR in Unity.
Animation-Instancing
This technique is designed to instance Characters(SkinnedMeshRender).
Standard-Assets-Characters
Unity Standard Asset Controllers
FontainebleauDemo
Fontainebleau demo
Unity-Script-Collection
A maintained collection of useful & free unity scripts / library's / plugins and extensions.
HologramShader
:pencil2: Test of an hologram material made in Unity.
AutoLOD
Automatic LOD generation + scene optimization
VRJoystickAndSteeringWheel
SteamVR Joystick And Steering Wheel | Flying Mechanics and Vehicle Control for VR
futureshooter
Unity Third Person Shooter
Heatwave
A simple post-processing effect for the Unity game engine which renders small-scale distortions.
ArmSwinger
ArmSwinger is an artificial VR locomotion library developed on Unity 5.4. ArmSwinger allows you to use your arms to control your position in 3D space in a natural way with minimal disorientation.
unity_vr_ik_mecanim
VR IK using native Unity Mecanim IK
IceClimbing
Code developed for the FusedVR Ice Climbing tutorial on our Youtube channel
climbingprototypevive
This is a VR climbing prototype for the HTC VIVE
V-RAVE
Virtual Reality Autonomous Vehicle Experience
ovr-pilot
Barebones Unity3D project, works as a template for a seated VR experience. Implements basic keyboard, menu, and IK functionality.