Loren M. Fulghum (Holohedron)

Holohedron

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Company:Anomaly Entertainment

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Loren M. Fulghum's repositories

DOTS-ProceduralTileStreamingSample

DOTS - Streamed Instancing Sample WIP

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Unity-Oculus-Example

An example of how to use Oculus Integration in VR

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unite2019-scenedatatodots

Unite 2019 - Converting Scene Data to DOTS (samples)

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VFXToolbox

Additional tools for Visual Effect Artists

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VectorFieldExamples

Unity VFX Graph examples with vector fields

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BoatAttack

Demo Project using the Universal RP from Unity3D

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otto

Otto sample project for the AI Planner

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multiplayer

Unity multiplayer packages and samples

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UIElementsExamples

Unity project containing examples to use UIElements in the Editor

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SpaceshipDemo

Spaceship Demo - AAA Playable First person demo showcasing effects made with Visual Effect Graph and rendered with High Definition Render Pipeline

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FPSSample

A first person multiplayer shooter example project in Unity

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KDTree

Fast KDTree for Unity, with thread-safe querying.

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Unity-Experimental-DXR

The Experimental DXR project is a Unity custom version + HDRP custom version that support DXR and will let users play with DXR features. It is not representative of future integration of DXR in Unity.

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Animation-Instancing

This technique is designed to instance Characters(SkinnedMeshRender).

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Standard-Assets-Characters

Unity Standard Asset Controllers

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FontainebleauDemo

Fontainebleau demo

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Unity-Script-Collection

A maintained collection of useful & free unity scripts / library's / plugins and extensions.

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HologramShader

:pencil2: Test of an hologram material made in Unity.

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AutoLOD

Automatic LOD generation + scene optimization

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VRJoystickAndSteeringWheel

SteamVR Joystick And Steering Wheel | Flying Mechanics and Vehicle Control for VR

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futureshooter

Unity Third Person Shooter

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Heatwave

A simple post-processing effect for the Unity game engine which renders small-scale distortions.

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ArmSwinger

ArmSwinger is an artificial VR locomotion library developed on Unity 5.4. ArmSwinger allows you to use your arms to control your position in 3D space in a natural way with minimal disorientation.

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unity_vr_ik_mecanim

VR IK using native Unity Mecanim IK

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IceClimbing

Code developed for the FusedVR Ice Climbing tutorial on our Youtube channel

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climbingprototypevive

This is a VR climbing prototype for the HTC VIVE

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V-RAVE

Virtual Reality Autonomous Vehicle Experience

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ovr-pilot

Barebones Unity3D project, works as a template for a seated VR experience. Implements basic keyboard, menu, and IK functionality.

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