hjhGH's repositories
tolua
The fastest unity lua binding solution
Mobile-SDK
Android and iOS native SDK, developer can use this sdk to pull up TokenPocket wallet and do actions such as token transfer,push action, login etc. MiniWallet supported now.
UnityMMO
an unity mmo demo, include client and server, base on ecs(game play), xlua(ui) and skynet(server)
xLua
xLua is a lua programming solution for C# ( Unity, .Net, Mono) , it supports android, ios, windows, linux, osx, etc.
Entitas-CSharp
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
kcptun
A Fast & Secure Tunnel Based On KCP with N:M Multiplexing
kcp
KCP - A Fast and Reliable ARQ Protocol
layaair
LayaAir is an open-source HTML5 engine.It provides Canvas and WebGl for rendering, if Webgl is not supported, it switch automatically into Canvas mode. LayaAir Engine is designed for high performance games and support ActionScript 3.0, TypeScript, JavaScript programming language. Develop once, publish for 3 target platform (flash, HTML5, mobile)
rudp
Reliable UDP
NoahGameFrame
A fast, scalable, distributed game server framework for C++, include actor library, network library,can be used as a real time multiplayer game engine ( MMO RPG/MOBA ), which support C#/Lua script/ Unity3d, Cocos2dx and plan to support Unreal. https://github.com/ketoo/NFClient
kcp-csharp
KCP - A Fast and Reliable ARQ Protocol, BigEndian and LittleEndian support ,now i create a kcp socket client using in unity3d project test
LockstepFramework
Framework for lockstep RTS, TD, and MOBA games. Under development.
FixedMath.Net
Fixed point math C# library
MiniMOBA
Mini MOBA complete project for the Unity 3D game engine
FlxTeroids
A very simple flixel game inspired by the classic arcade shooter.