ofRotate doesn't have any effect to the fonts
ludiccc opened this issue · comments
Hi!
I'm trying to add some letters that rotate on screen but even this example doesn't work, the text appears horizontal on screen:
ofPushMatrix();
ofRotate(0.5);
font->drawStringAsShapes("אבגדהוזחטיכלמנסעפצקרשתםןףץ", 0, ofGetHeight()/2);
ofPopMatrix();
I also tried with "drawString" but the same happens.
Ups! My fault... 0.5 is almost nothing. ofRotate takes degrees instead of radians as parameter.