hgjazhgj / FGO-py

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cd服御主技能无法正确选择对象释放

fengjy20 opened this issue · comments

commented

在提问之前...

  • 我已经搜索了现有的 issues 和 discussions
  • 我已经阅读了 readme 中除版本记录以外的所有内容
  • 我在提问题之前至少花费了 5 分钟来思考和准备
  • 这个问题出现在最新版的 FGO-py 上
  • 这个问题出现了至少3次
  • 我使用过旧版的 FGO-py 并且没有出现过这个问题

描述你的问题

抱歉我是第一次使用FGO-py,不过确实遇到了如下问题:
servent技能释放没有问题,问题出现在master技能的释放上(仅限于cd服)

出现问题的TeamUP配置如下:
屏幕截图 2023-11-24 163636

便于直接复制的格式:

[Assassin]
skillInfo = [[[1,1,1,1],[1,1,1,1],[0,1,1,1]],[[1,2,1,1],[1,1,1,1],[1,1,1,1]],[[1,2,1,1],[1,1,1,1],[1,1,1,1]],[[1,0,0,7],[1,0,0,7],[1,0,3,7]],[[0,0,0,7],[0,0,0,7],[0,0,0,7]],[[1,0,0,7],[1,0,0,7],[1,0,0,7]]]
houguInfo = [[1,1],[2,3],[2,1],[2,1],[2,1],[2,1]]
masterSkill = [[0,1,1,0],[0,1,1,7],[1,2,1,6,1]]

期望是:会在第二个回合使用cd服的御主技能给一号位的servent的技能-2回合cd(这里只关注master技能释放)
实际情况是:第二回合成功选择了cd服的御主技能,但是未能成功指定释放目标,导致技能释放失败。

详细的现象是,进入选择技能释放目标的界面后,随即在界面左右反复点击,但是没有选择一个目标就退出了

图片1

如何复现

  1. 复制teamup配置
  2. 点击陈年老肝,使用复制的配置
  3. 等到第二回合,即可看到cd服技能释放失败

预期行为

第二个回合使用cd服的御主技能给一号位的servent的技能-2回合cd

相关 Logs

[2023-11-24 16:41:22,929][INFO]<fgo> FGO-py v18.8.3 PID 9096
[2023-11-24 16:41:23,903][DEBUG]<airtest.core.android.adb> D:\game\fgo\Python39\Lib\site-packages\airtest\core\android\static\adb\windows\adb.exe devices
[2023-11-24 16:41:26,887][DEBUG]<airtest.core.android.adb> D:\game\fgo\Python39\Lib\site-packages\airtest\core\android\static\adb\windows\adb.exe -s emulator-5554 wait-for-device
[2023-11-24 16:41:26,915][DEBUG]<airtest.core.android.adb> D:\game\fgo\Python39\Lib\site-packages\airtest\core\android\static\adb\windows\adb.exe -s emulator-5554 shell getprop ro.build.version.sdk
[2023-11-24 16:41:26,952][DEBUG]<airtest.core.android.adb> D:\game\fgo\Python39\Lib\site-packages\airtest\core\android\static\adb\windows\adb.exe -s emulator-5554 shell dumpsys activity top
[2023-11-24 16:41:26,994][DEBUG]<airtest.core.android.adb> D:\game\fgo\Python39\Lib\site-packages\airtest\core\android\static\adb\windows\adb.exe -s emulator-5554 shell ls -l /data/local/tmp/rotationwatcher.jar
[2023-11-24 16:41:27,028][DEBUG]<airtest.core.android.rotation> install_rotationwatcher skipped
[2023-11-24 16:41:27,028][DEBUG]<airtest.core.android.adb> D:\game\fgo\Python39\Lib\site-packages\airtest\core\android\static\adb\windows\adb.exe -s emulator-5554 shell app_process -Djava.class.path=/data/local/tmp/rotationwatcher.jar /data/local/tmp com.example.rotationwatcher.Main
[2023-11-24 16:41:27,107][DEBUG]<airtest.utils.nbsp> [rotation_server]b'0'
[2023-11-24 16:41:28,042][DEBUG]<airtest.core.android.adb> D:\game\fgo\Python39\Lib\site-packages\airtest\core\android\static\adb\windows\adb.exe -s emulator-5554 shell wm size
[2023-11-24 16:41:28,042][INFO]<airtest.core.android.rotation> update orientation None->0
[2023-11-24 16:41:28,077][DEBUG]<airtest.core.android.adb> D:\game\fgo\Python39\Lib\site-packages\airtest\core\android\static\adb\windows\adb.exe -s emulator-5554 shell getprop ro.sf.lcd_density
[2023-11-24 16:41:28,107][DEBUG]<airtest.core.android.adb> D:\game\fgo\Python39\Lib\site-packages\airtest\core\android\static\adb\windows\adb.exe -s emulator-5554 shell dumpsys SurfaceFlinger
[2023-11-24 16:41:28,143][DEBUG]<airtest.core.android.adb> D:\game\fgo\Python39\Lib\site-packages\airtest\core\android\static\adb\windows\adb.exe -s emulator-5554 shell getevent -p
[2023-11-24 16:41:28,625][DEBUG]<airtest.core.android.adb> D:\game\fgo\Python39\Lib\site-packages\airtest\core\android\static\adb\windows\adb.exe -s emulator-5554 shell dumpsys window windows
[2023-11-24 16:41:28,663][DEBUG]<airtest.core.android.adb> D:\game\fgo\Python39\Lib\site-packages\airtest\core\android\static\adb\windows\adb.exe -s emulator-5554 shell dumpsys window windows
[2023-11-24 16:41:28,701][WARNING]<fgo.Detect> Package: com.bilibili.fatego, Region: CN
[2023-11-24 16:43:31,081][DEBUG]<airtest.core.android.adb> D:\game\fgo\Python39\Lib\site-packages\airtest\core\android\static\adb\windows\adb.exe -s emulator-5554 shell getprop ro.product.cpu.abi
[2023-11-24 16:43:31,111][DEBUG]<airtest.core.android.adb> D:\game\fgo\Python39\Lib\site-packages\airtest\core\android\static\adb\windows\adb.exe -s emulator-5554 shell getprop ro.build.version.sdk
[2023-11-24 16:43:31,143][DEBUG]<airtest.core.android.adb> D:\game\fgo\Python39\Lib\site-packages\airtest\core\android\static\adb\windows\adb.exe -s emulator-5554 shell ls -l /data/local/tmp/minitouch
[2023-11-24 16:43:31,173][DEBUG]<airtest.core.android.touch_methods.minitouch> install_minitouch skipped
[2023-11-24 16:43:31,173][DEBUG]<airtest.core.android.adb> D:\game\fgo\Python39\Lib\site-packages\airtest\core\android\static\adb\windows\adb.exe -s emulator-5554 forward --no-rebind tcp:14636 localabstract:minitouch_14636
[2023-11-24 16:43:31,201][DEBUG]<airtest.core.android.adb> D:\game\fgo\Python39\Lib\site-packages\airtest\core\android\static\adb\windows\adb.exe -s emulator-5554 shell /data/local/tmp/minitouch -n 'minitouch_14636' 2>&1
[2023-11-24 16:43:31,343][DEBUG]<airtest.utils.nbsp> [minitouch_server]b'Note: device /dev/input/mice is not supported by libevdev'
[2023-11-24 16:43:31,652][DEBUG]<airtest.utils.nbsp> [minitouch_server]b'Type A touch device BlueStacks Virtual Touch (32767x32767 with 2 contacts) detected on /dev/input/event4 (score 42767)'
[2023-11-24 16:43:31,654][DEBUG]<airtest.core.android.touch_methods.minitouch> minitouch header:b'v 1\n^ 2 32767 32767 0\n$ 8710\n'
[2023-11-24 16:43:31,654][DEBUG]<airtest.utils.nbsp> [minitouch_server]b'Connection established'
[2023-11-24 16:43:31,973][DEBUG]<airtest.core.android.adb> D:\game\fgo\Python39\Lib\site-packages\airtest\core\android\static\adb\windows\adb.exe -s emulator-5554 shell dumpsys package com.netease.nie.yosemite
[2023-11-24 16:43:32,024][DEBUG]<airtest.core.android.adb> D:\game\fgo\Python39\Lib\site-packages\airtest\core\android\static\adb\windows\adb.exe -s emulator-5554 forward --no-rebind tcp:14481 localabstract:javacap_14481
[2023-11-24 16:43:32,052][DEBUG]<airtest.core.android.adb> D:\game\fgo\Python39\Lib\site-packages\airtest\core\android\static\adb\windows\adb.exe -s emulator-5554 shell pm path com.netease.nie.yosemite
[2023-11-24 16:43:32,085][DEBUG]<airtest.core.android.adb> D:\game\fgo\Python39\Lib\site-packages\airtest\core\android\static\adb\windows\adb.exe -s emulator-5554 shell CLASSPATH=/data/app/com.netease.nie.yosemite-ilxBU-g3sx0uwPNl-OPICA==/base.apk exec app_process /system/bin com.netease.nie.yosemite.Capture --scale 100 --socket javacap_14481 -lazy 2>&1
[2023-11-24 16:43:32,277][DEBUG]<airtest.utils.nbsp> [javacap_sever]b'Capture server listening on @javacap_14481'
[2023-11-24 16:43:32,340][DEBUG]<airtest.utils.nbsp> [javacap_sever]b's_glBindAttribLocation: bind attrib 0 name inPosition'
[2023-11-24 16:43:32,340][DEBUG]<airtest.utils.nbsp> [javacap_sever]b's_glBindAttribLocation: bind attrib 1 name inColor'
[2023-11-24 16:43:32,340][DEBUG]<airtest.utils.nbsp> [javacap_sever]b's_glBindAttribLocation: bind attrib 2 name inLocalCoord'
[2023-11-24 16:43:32,341][DEBUG]<airtest.utils.nbsp> [javacap_sever]b's_glBindAttribLocation: bind attrib 0 name inPosition'
[2023-11-24 16:43:32,341][DEBUG]<airtest.utils.nbsp> [javacap_sever]b's_glBindAttribLocation: bind attrib 1 name inColor'
[2023-11-24 16:43:32,341][DEBUG]<airtest.utils.nbsp> [javacap_sever]b's_glBindAttribLocation: bind attrib 2 name inLocalCoord'
[2023-11-24 16:43:32,353][DEBUG]<airtest.core.android.cap_methods.javacap> (1, 3, 0, 1280, 720, 0, 0, 0, 1)
[2023-11-24 16:43:32,417][DEBUG]<fgo.Fuse> 0
[2023-11-24 16:43:32,719][DEBUG]<fgo.Detect> isMainInterface True
[2023-11-24 16:43:33,484][DEBUG]<fgo.Fuse> 0
[2023-11-24 16:43:33,785][DEBUG]<fgo.Detect> isApEmpty False
[2023-11-24 16:43:33,816][DEBUG]<fgo.Fuse> 1
[2023-11-24 16:43:34,117][DEBUG]<fgo.Detect> isChooseFriend False
[2023-11-24 16:43:34,117][DEBUG]<fgo.Detect> isNoFriend False
[2023-11-24 16:43:34,148][DEBUG]<fgo.Fuse> 2
[2023-11-24 16:43:34,449][DEBUG]<fgo.Detect> isChooseFriend False
[2023-11-24 16:43:34,449][DEBUG]<fgo.Detect> isNoFriend False
[2023-11-24 16:43:34,485][DEBUG]<fgo.Fuse> 3
[2023-11-24 16:43:34,787][DEBUG]<fgo.Detect> isChooseFriend True
[2023-11-24 16:43:34,835][DEBUG]<fgo.Detect> isFriendListEnd False
[2023-11-24 16:43:35,837][DEBUG]<fgo.Fuse> 0
[2023-11-24 16:43:35,879][DEBUG]<fgo.Detect> findFriend (899, 551)
[2023-11-24 16:43:35,911][INFO]<fgo.Kernel> chooseFriend koyanskaya
[2023-11-24 16:43:35,943][DEBUG]<fgo.Fuse> 0
[2023-11-24 16:43:36,245][DEBUG]<fgo.Detect> isBattleBegin False
[2023-11-24 16:43:36,276][DEBUG]<fgo.Fuse> 1
[2023-11-24 16:43:36,577][DEBUG]<fgo.Detect> isBattleBegin False
[2023-11-24 16:43:36,608][DEBUG]<fgo.Fuse> 2
[2023-11-24 16:43:36,909][DEBUG]<fgo.Detect> isBattleBegin False
[2023-11-24 16:43:36,948][DEBUG]<fgo.Fuse> 3
[2023-11-24 16:43:37,250][DEBUG]<fgo.Detect> isBattleBegin True
[2023-11-24 16:43:51,348][INFO]<fgo.Kernel> Battle 1
[2023-11-24 16:43:51,392][DEBUG]<fgo.Fuse> 0
[2023-11-24 16:43:51,692][DEBUG]<fgo.Detect> isTurnBegin True
[2023-11-24 16:43:51,930][DEBUG]<fgo.Fuse> 0
[2023-11-24 16:43:51,939][DEBUG]<fgo.Ocr> __call__ 1
[2023-11-24 16:43:51,939][DEBUG]<fgo.Detect> getStage 1
[2023-11-24 16:43:51,940][DEBUG]<fgo.Detect> isServantFriend False
[2023-11-24 16:43:51,940][DEBUG]<fgo.Detect> isServantFriend False
[2023-11-24 16:43:51,940][DEBUG]<fgo.Detect> isServantFriend True
[2023-11-24 16:43:51,967][DEBUG]<fgo.Ocr> __call__ 3
[2023-11-24 16:43:51,967][DEBUG]<fgo.Detect> getStageTotal 3
[2023-11-24 16:43:52,002][DEBUG]<fgo.Detect> getFieldServantClassRank (11, 0)
[2023-11-24 16:43:52,037][DEBUG]<fgo.Detect> getFieldServantClassRank (6, 0)
[2023-11-24 16:43:52,072][DEBUG]<fgo.Detect> getFieldServantClassRank (6, 0)
[2023-11-24 16:43:52,072][INFO]<fgo.Kernel> Turn 1 Stage 1 StageTurn 1 [0, 1, 2]
[2023-11-24 16:43:52,104][DEBUG]<fgo.Detect> setupEnemyGird 0
[2023-11-24 16:43:52,104][DEBUG]<fgo.Detect> isSkillReady True
[2023-11-24 16:43:52,105][DEBUG]<fgo.Detect> isSkillReady True
[2023-11-24 16:43:52,105][DEBUG]<fgo.Detect> isSkillReady True
[2023-11-24 16:43:52,105][DEBUG]<fgo.Detect> isSkillReady True
[2023-11-24 16:43:52,105][DEBUG]<fgo.Detect> isSkillReady True
[2023-11-24 16:43:52,105][DEBUG]<fgo.Detect> isSkillReady True
[2023-11-24 16:43:52,868][DEBUG]<fgo.Fuse> 0
[2023-11-24 16:43:52,868][DEBUG]<fgo.Detect> isSkillNone False
[2023-11-24 16:43:53,601][DEBUG]<fgo.Fuse> 1
[2023-11-24 16:43:53,604][DEBUG]<fgo.Detect> isSkillCastFailed False
[2023-11-24 16:43:53,604][DEBUG]<fgo.Detect> getSkillTargetCount 0
[2023-11-24 16:43:54,478][DEBUG]<fgo.Fuse> 2
[2023-11-24 16:43:54,478][DEBUG]<fgo.Detect> isTurnBegin True
[2023-11-24 16:43:55,015][DEBUG]<fgo.Fuse> 0
[2023-11-24 16:43:55,016][DEBUG]<fgo.Detect> isSkillReady False
[2023-11-24 16:43:55,016][DEBUG]<fgo.Detect> isSkillReady True
[2023-11-24 16:43:55,016][DEBUG]<fgo.Detect> isSkillReady True
[2023-11-24 16:43:55,016][DEBUG]<fgo.Detect> isSkillReady True
[2023-11-24 16:43:55,016][DEBUG]<fgo.Detect> isSkillReady True
[2023-11-24 16:43:55,016][DEBUG]<fgo.Detect> isSkillReady True
[2023-11-24 16:43:55,782][DEBUG]<fgo.Fuse> 0
[2023-11-24 16:43:55,782][DEBUG]<fgo.Detect> isSkillNone False
[2023-11-24 16:43:56,532][DEBUG]<fgo.Fuse> 1
[2023-11-24 16:43:56,534][DEBUG]<fgo.Detect> isSkillCastFailed False
[2023-11-24 16:43:56,534][DEBUG]<fgo.Detect> getSkillTargetCount 0
[2023-11-24 16:43:57,419][DEBUG]<fgo.Fuse> 2
[2023-11-24 16:43:57,420][DEBUG]<fgo.Detect> isTurnBegin True
[2023-11-24 16:43:57,962][DEBUG]<fgo.Fuse> 0
[2023-11-24 16:43:57,963][DEBUG]<fgo.Detect> isSkillReady False
[2023-11-24 16:43:57,963][DEBUG]<fgo.Detect> isSkillReady False
[2023-11-24 16:43:57,963][DEBUG]<fgo.Detect> isSkillReady True
[2023-11-24 16:43:57,963][DEBUG]<fgo.Detect> isSkillReady True
[2023-11-24 16:43:57,963][DEBUG]<fgo.Detect> isSkillReady True
[2023-11-24 16:43:57,963][DEBUG]<fgo.Detect> isSkillReady True
[2023-11-24 16:43:58,740][DEBUG]<fgo.Fuse> 0
[2023-11-24 16:43:58,740][DEBUG]<fgo.Detect> isSkillNone False
[2023-11-24 16:43:59,477][DEBUG]<fgo.Fuse> 1
[2023-11-24 16:43:59,479][DEBUG]<fgo.Detect> isSkillCastFailed False
[2023-11-24 16:43:59,482][DEBUG]<fgo.Detect> getSkillTargetCount 3
[2023-11-24 16:44:00,686][DEBUG]<fgo.Fuse> 0
[2023-11-24 16:44:00,687][DEBUG]<fgo.Detect> isTurnBegin False
[2023-11-24 16:44:00,822][DEBUG]<fgo.Fuse> 1
[2023-11-24 16:44:00,823][DEBUG]<fgo.Detect> isTurnBegin False
[2023-11-24 16:44:00,960][DEBUG]<fgo.Fuse> 2
[2023-11-24 16:44:00,961][DEBUG]<fgo.Detect> isTurnBegin True
[2023-11-24 16:44:01,509][DEBUG]<fgo.Fuse> 0
[2023-11-24 16:44:01,509][DEBUG]<fgo.Detect> isSkillReady False
[2023-11-24 16:44:01,510][DEBUG]<fgo.Detect> isSkillReady False
[2023-11-24 16:44:01,510][DEBUG]<fgo.Detect> isSkillReady False
[2023-11-24 16:44:01,510][DEBUG]<fgo.Detect> isSkillReady True
[2023-11-24 16:44:01,510][DEBUG]<fgo.Detect> isSkillReady True
[2023-11-24 16:44:01,510][DEBUG]<fgo.Detect> isSkillReady True
[2023-11-24 16:44:02,278][DEBUG]<fgo.Fuse> 0
[2023-11-24 16:44:02,278][DEBUG]<fgo.Detect> isSkillNone False
[2023-11-24 16:44:03,014][DEBUG]<fgo.Fuse> 1
[2023-11-24 16:44:03,017][DEBUG]<fgo.Detect> isSkillCastFailed False
[2023-11-24 16:44:03,020][DEBUG]<fgo.Detect> getSkillTargetCount 3
[2023-11-24 16:44:04,223][DEBUG]<fgo.Fuse> 0
[2023-11-24 16:44:04,224][DEBUG]<fgo.Detect> isTurnBegin False
[2023-11-24 16:44:04,362][DEBUG]<fgo.Fuse> 1
[2023-11-24 16:44:04,363][DEBUG]<fgo.Detect> isTurnBegin True
[2023-11-24 16:44:04,905][DEBUG]<fgo.Fuse> 0
[2023-11-24 16:44:04,905][DEBUG]<fgo.Detect> isSkillReady False
[2023-11-24 16:44:04,905][DEBUG]<fgo.Detect> isSkillReady False
[2023-11-24 16:44:04,905][DEBUG]<fgo.Detect> isSkillReady False
[2023-11-24 16:44:04,905][DEBUG]<fgo.Detect> isSkillReady False
[2023-11-24 16:44:04,905][DEBUG]<fgo.Detect> isSkillReady True
[2023-11-24 16:44:04,905][DEBUG]<fgo.Detect> isSkillReady True
[2023-11-24 16:44:05,676][DEBUG]<fgo.Fuse> 0
[2023-11-24 16:44:05,677][DEBUG]<fgo.Detect> isSkillNone False
[2023-11-24 16:44:06,414][DEBUG]<fgo.Fuse> 1
[2023-11-24 16:44:06,416][DEBUG]<fgo.Detect> isSkillCastFailed False
[2023-11-24 16:44:06,419][DEBUG]<fgo.Detect> getSkillTargetCount 3
[2023-11-24 16:44:07,619][DEBUG]<fgo.Fuse> 0
[2023-11-24 16:44:07,620][DEBUG]<fgo.Detect> isTurnBegin False
[2023-11-24 16:44:07,753][DEBUG]<fgo.Fuse> 1
[2023-11-24 16:44:07,754][DEBUG]<fgo.Detect> isTurnBegin False
[2023-11-24 16:44:07,896][DEBUG]<fgo.Fuse> 2
[2023-11-24 16:44:07,896][DEBUG]<fgo.Detect> isTurnBegin False
[2023-11-24 16:44:08,043][DEBUG]<fgo.Fuse> 3
[2023-11-24 16:44:08,043][DEBUG]<fgo.Detect> isTurnBegin True
[2023-11-24 16:44:08,581][DEBUG]<fgo.Fuse> 0
[2023-11-24 16:44:08,582][DEBUG]<fgo.Detect> isSkillReady False
[2023-11-24 16:44:08,582][DEBUG]<fgo.Detect> isSkillReady False
[2023-11-24 16:44:08,582][DEBUG]<fgo.Detect> isSkillReady False
[2023-11-24 16:44:08,582][DEBUG]<fgo.Detect> isSkillReady False
[2023-11-24 16:44:08,582][DEBUG]<fgo.Detect> isSkillReady False
[2023-11-24 16:44:08,582][DEBUG]<fgo.Detect> isSkillReady True
[2023-11-24 16:44:09,351][DEBUG]<fgo.Fuse> 0
[2023-11-24 16:44:09,352][DEBUG]<fgo.Detect> isSkillNone False
[2023-11-24 16:44:10,095][DEBUG]<fgo.Fuse> 1
[2023-11-24 16:44:10,097][DEBUG]<fgo.Detect> isSkillCastFailed False
[2023-11-24 16:44:10,101][DEBUG]<fgo.Detect> getSkillTargetCount 3
[2023-11-24 16:44:11,308][DEBUG]<fgo.Fuse> 0
[2023-11-24 16:44:11,308][DEBUG]<fgo.Detect> isTurnBegin False
[2023-11-24 16:44:11,447][DEBUG]<fgo.Fuse> 1
[2023-11-24 16:44:11,448][DEBUG]<fgo.Detect> isTurnBegin False
[2023-11-24 16:44:11,585][DEBUG]<fgo.Fuse> 2
[2023-11-24 16:44:11,585][DEBUG]<fgo.Detect> isTurnBegin True
[2023-11-24 16:44:12,128][DEBUG]<fgo.Fuse> 0
[2023-11-24 16:44:12,128][DEBUG]<fgo.Detect> isSkillReady False
[2023-11-24 16:44:12,129][DEBUG]<fgo.Detect> isSkillReady False
[2023-11-24 16:44:12,129][DEBUG]<fgo.Detect> isSkillReady False
[2023-11-24 16:44:12,129][DEBUG]<fgo.Detect> isSkillReady False
[2023-11-24 16:44:12,129][DEBUG]<fgo.Detect> isSkillReady False
[2023-11-24 16:44:12,129][DEBUG]<fgo.Detect> isSkillReady False
[2023-11-24 16:44:14,403][DEBUG]<fgo.Fuse> 0
[2023-11-24 16:44:14,693][DEBUG]<fgo.Fuse> 1
[2023-11-24 16:44:14,708][DEBUG]<fgo.Detect> isHouguReady [True, False, False]
[2023-11-24 16:44:14,729][DEBUG]<fgo.Detect> isCardSealed [False, False, False, False, False]
[2023-11-24 16:44:14,732][DEBUG]<fgo.Detect> getCardColor [2, 0, 1, 1, 1]
[2023-11-24 16:44:14,738][DEBUG]<fgo.Detect> getCardResist [1, 1, 1, 1, 0, 0, 0, 0]
[2023-11-24 16:44:14,749][DEBUG]<fgo.Detect> getCardCriticalRate [9, 4, 7, 10, 10]
[2023-11-24 16:44:14,814][DEBUG]<fgo.Ocr> __call__ 1,414
[2023-11-24 16:44:14,814][DEBUG]<fgo.Detect> getEnemyHp 1414
[2023-11-24 16:44:14,870][DEBUG]<fgo.Ocr> __call__ 1,414
[2023-11-24 16:44:14,870][DEBUG]<fgo.Detect> getEnemyHp 1414
[2023-11-24 16:44:14,905][DEBUG]<fgo.Ocr> __call__ 1,344
[2023-11-24 16:44:14,905][DEBUG]<fgo.Detect> getEnemyHp 1344
[2023-11-24 16:44:14,905][DEBUG]<fgo.Detect> getEnemyHp 0
[2023-11-24 16:44:14,905][DEBUG]<fgo.Detect> getEnemyHp 0
[2023-11-24 16:44:14,905][DEBUG]<fgo.Detect> getEnemyHp 0
[2023-11-24 16:44:15,445][INFO]<fgo.Kernel> selectCard 614352
[2023-11-24 16:44:26,111][DEBUG]<fgo.Fuse> 2
[2023-11-24 16:44:26,412][DEBUG]<fgo.Detect> isTurnBegin False
[2023-11-24 16:44:26,413][DEBUG]<fgo.Detect> isSpecialDropSuspended False
[2023-11-24 16:44:26,413][DEBUG]<fgo.Detect> isSpecialDropRainbowBox False
[2023-11-24 16:44:26,413][DEBUG]<fgo.Detect> isBattleFinished False
[2023-11-24 16:44:26,413][DEBUG]<fgo.Detect> isBattleDefeated False
[2023-11-24 16:44:26,713][DEBUG]<fgo.Fuse> 3
[2023-11-24 16:44:27,013][DEBUG]<fgo.Detect> isTurnBegin False
[2023-11-24 16:44:27,013][DEBUG]<fgo.Detect> isSpecialDropSuspended False
[2023-11-24 16:44:27,014][DEBUG]<fgo.Detect> isSpecialDropRainbowBox False
[2023-11-24 16:44:27,014][DEBUG]<fgo.Detect> isBattleFinished False
[2023-11-24 16:44:27,015][DEBUG]<fgo.Detect> isBattleDefeated False
[2023-11-24 16:44:27,316][DEBUG]<fgo.Fuse> 4
[2023-11-24 16:44:27,617][DEBUG]<fgo.Detect> isTurnBegin False
[2023-11-24 16:44:27,617][DEBUG]<fgo.Detect> isSpecialDropSuspended False
[2023-11-24 16:44:27,618][DEBUG]<fgo.Detect> isSpecialDropRainbowBox False
[2023-11-24 16:44:27,618][DEBUG]<fgo.Detect> isBattleFinished False
[2023-11-24 16:44:27,619][DEBUG]<fgo.Detect> isBattleDefeated False
[2023-11-24 16:44:27,913][DEBUG]<fgo.Fuse> 5
[2023-11-24 16:44:28,215][DEBUG]<fgo.Detect> isTurnBegin False
[2023-11-24 16:44:28,215][DEBUG]<fgo.Detect> isSpecialDropSuspended False
[2023-11-24 16:44:28,216][DEBUG]<fgo.Detect> isSpecialDropRainbowBox False
[2023-11-24 16:44:28,216][DEBUG]<fgo.Detect> isBattleFinished False
[2023-11-24 16:44:28,217][DEBUG]<fgo.Detect> isBattleDefeated False
[2023-11-24 16:44:28,516][DEBUG]<fgo.Fuse> 6
[2023-11-24 16:44:28,817][DEBUG]<fgo.Detect> isTurnBegin False
[2023-11-24 16:44:28,817][DEBUG]<fgo.Detect> isSpecialDropSuspended False
[2023-11-24 16:44:28,818][DEBUG]<fgo.Detect> isSpecialDropRainbowBox False
[2023-11-24 16:44:28,818][DEBUG]<fgo.Detect> isBattleFinished False
[2023-11-24 16:44:28,819][DEBUG]<fgo.Detect> isBattleDefeated False
[2023-11-24 16:44:29,128][DEBUG]<fgo.Fuse> 7
[2023-11-24 16:44:29,429][DEBUG]<fgo.Detect> isTurnBegin False
[2023-11-24 16:44:29,430][DEBUG]<fgo.Detect> isSpecialDropSuspended False
[2023-11-24 16:44:29,430][DEBUG]<fgo.Detect> isSpecialDropRainbowBox False
[2023-11-24 16:44:29,430][DEBUG]<fgo.Detect> isBattleFinished False
[2023-11-24 16:44:29,431][DEBUG]<fgo.Detect> isBattleDefeated False
[2023-11-24 16:44:29,740][DEBUG]<fgo.Fuse> 8
[2023-11-24 16:44:30,042][DEBUG]<fgo.Detect> isTurnBegin False
[2023-11-24 16:44:30,042][DEBUG]<fgo.Detect> isSpecialDropSuspended False
[2023-11-24 16:44:30,042][DEBUG]<fgo.Detect> isSpecialDropRainbowBox False
[2023-11-24 16:44:30,042][DEBUG]<fgo.Detect> isBattleFinished False
[2023-11-24 16:44:30,043][DEBUG]<fgo.Detect> isBattleDefeated False
[2023-11-24 16:44:30,344][DEBUG]<fgo.Fuse> 9
[2023-11-24 16:44:30,646][DEBUG]<fgo.Detect> isTurnBegin False
[2023-11-24 16:44:30,647][DEBUG]<fgo.Detect> isSpecialDropSuspended False
[2023-11-24 16:44:30,647][DEBUG]<fgo.Detect> isSpecialDropRainbowBox False
[2023-11-24 16:44:30,647][DEBUG]<fgo.Detect> isBattleFinished False
[2023-11-24 16:44:30,648][DEBUG]<fgo.Detect> isBattleDefeated False
[2023-11-24 16:44:30,949][DEBUG]<fgo.Fuse> 10
[2023-11-24 16:44:31,249][DEBUG]<fgo.Detect> isTurnBegin False
[2023-11-24 16:44:31,249][DEBUG]<fgo.Detect> isSpecialDropSuspended False
[2023-11-24 16:44:31,250][DEBUG]<fgo.Detect> isSpecialDropRainbowBox False
[2023-11-24 16:44:31,250][DEBUG]<fgo.Detect> isBattleFinished False
[2023-11-24 16:44:31,251][DEBUG]<fgo.Detect> isBattleDefeated False
[2023-11-24 16:44:31,542][DEBUG]<fgo.Fuse> 11
[2023-11-24 16:44:31,843][DEBUG]<fgo.Detect> isTurnBegin False
[2023-11-24 16:44:31,843][DEBUG]<fgo.Detect> isSpecialDropSuspended False
[2023-11-24 16:44:31,844][DEBUG]<fgo.Detect> isSpecialDropRainbowBox False
[2023-11-24 16:44:31,844][DEBUG]<fgo.Detect> isBattleFinished False
[2023-11-24 16:44:31,845][DEBUG]<fgo.Detect> isBattleDefeated False
[2023-11-24 16:44:32,144][DEBUG]<fgo.Fuse> 12
[2023-11-24 16:44:32,446][DEBUG]<fgo.Detect> isTurnBegin False
[2023-11-24 16:44:32,446][DEBUG]<fgo.Detect> isSpecialDropSuspended False
[2023-11-24 16:44:32,446][DEBUG]<fgo.Detect> isSpecialDropRainbowBox False
[2023-11-24 16:44:32,446][DEBUG]<fgo.Detect> isBattleFinished False
[2023-11-24 16:44:32,447][DEBUG]<fgo.Detect> isBattleDefeated False
[2023-11-24 16:44:32,744][DEBUG]<fgo.Fuse> 13
[2023-11-24 16:44:33,045][DEBUG]<fgo.Detect> isTurnBegin False
[2023-11-24 16:44:33,045][DEBUG]<fgo.Detect> isSpecialDropSuspended False
[2023-11-24 16:44:33,046][DEBUG]<fgo.Detect> isSpecialDropRainbowBox False
[2023-11-24 16:44:33,046][DEBUG]<fgo.Detect> isBattleFinished False
[2023-11-24 16:44:33,047][DEBUG]<fgo.Detect> isBattleDefeated False
[2023-11-24 16:44:33,339][DEBUG]<fgo.Fuse> 14
[2023-11-24 16:44:33,641][DEBUG]<fgo.Detect> isTurnBegin False
[2023-11-24 16:44:33,641][DEBUG]<fgo.Detect> isSpecialDropSuspended False
[2023-11-24 16:44:33,642][DEBUG]<fgo.Detect> isSpecialDropRainbowBox False
[2023-11-24 16:44:33,642][DEBUG]<fgo.Detect> isBattleFinished False
[2023-11-24 16:44:33,643][DEBUG]<fgo.Detect> isBattleDefeated False
[2023-11-24 16:44:33,931][DEBUG]<fgo.Fuse> 15
[2023-11-24 16:44:34,232][DEBUG]<fgo.Detect> isTurnBegin False
[2023-11-24 16:44:34,232][DEBUG]<fgo.Detect> isSpecialDropSuspended False
[2023-11-24 16:44:34,233][DEBUG]<fgo.Detect> isSpecialDropRainbowBox False
[2023-11-24 16:44:34,233][DEBUG]<fgo.Detect> isBattleFinished False
[2023-11-24 16:44:34,234][DEBUG]<fgo.Detect> isBattleDefeated False
[2023-11-24 16:44:34,535][DEBUG]<fgo.Fuse> 16
[2023-11-24 16:44:34,837][DEBUG]<fgo.Detect> isTurnBegin False
[2023-11-24 16:44:34,837][DEBUG]<fgo.Detect> isSpecialDropSuspended False
[2023-11-24 16:44:34,838][DEBUG]<fgo.Detect> isSpecialDropRainbowBox False
[2023-11-24 16:44:34,838][DEBUG]<fgo.Detect> isBattleFinished False
[2023-11-24 16:44:34,839][DEBUG]<fgo.Detect> isBattleDefeated False
[2023-11-24 16:44:35,148][DEBUG]<fgo.Fuse> 17
[2023-11-24 16:44:35,449][DEBUG]<fgo.Detect> isTurnBegin True
[2023-11-24 16:44:35,694][DEBUG]<fgo.Fuse> 0
[2023-11-24 16:44:35,700][DEBUG]<fgo.Ocr> __call__ 2
[2023-11-24 16:44:35,700][DEBUG]<fgo.Detect> getStage 2
[2023-11-24 16:44:35,701][DEBUG]<fgo.Detect> isServantFriend False
[2023-11-24 16:44:35,701][DEBUG]<fgo.Detect> isServantFriend False
[2023-11-24 16:44:35,701][DEBUG]<fgo.Detect> isServantFriend True
[2023-11-24 16:44:35,701][DEBUG]<fgo.Detect> isServantDead False
[2023-11-24 16:44:35,702][DEBUG]<fgo.Detect> isServantDead False
[2023-11-24 16:44:35,702][DEBUG]<fgo.Detect> isServantDead False
[2023-11-24 16:44:35,702][INFO]<fgo.Kernel> Turn 2 Stage 2 StageTurn 1 [0, 1, 2]
[2023-11-24 16:44:35,743][DEBUG]<fgo.Detect> setupEnemyGird 0
[2023-11-24 16:44:35,743][DEBUG]<fgo.Detect> isSkillReady False
[2023-11-24 16:44:35,743][DEBUG]<fgo.Detect> isSkillReady False
[2023-11-24 16:44:35,743][DEBUG]<fgo.Detect> isSkillReady True
[2023-11-24 16:44:35,743][DEBUG]<fgo.Detect> isSkillReady False
[2023-11-24 16:44:35,744][DEBUG]<fgo.Detect> isSkillReady False
[2023-11-24 16:44:35,744][DEBUG]<fgo.Detect> isSkillReady True
[2023-11-24 16:44:35,744][DEBUG]<fgo.Detect> isSkillReady False
[2023-11-24 16:44:35,744][DEBUG]<fgo.Detect> isSkillReady False
[2023-11-24 16:44:36,528][DEBUG]<fgo.Fuse> 0
[2023-11-24 16:44:36,529][DEBUG]<fgo.Detect> isSkillNone False
[2023-11-24 16:44:37,267][DEBUG]<fgo.Fuse> 1
[2023-11-24 16:44:37,269][DEBUG]<fgo.Detect> isSkillCastFailed False
[2023-11-24 16:44:37,273][DEBUG]<fgo.Detect> getSkillTargetCount 3
[2023-11-24 16:44:38,477][DEBUG]<fgo.Fuse> 0
[2023-11-24 16:44:38,477][DEBUG]<fgo.Detect> isTurnBegin False
[2023-11-24 16:44:38,617][DEBUG]<fgo.Fuse> 1
[2023-11-24 16:44:38,617][DEBUG]<fgo.Detect> isTurnBegin False
[2023-11-24 16:44:38,767][DEBUG]<fgo.Fuse> 2
[2023-11-24 16:44:38,768][DEBUG]<fgo.Detect> isTurnBegin True
[2023-11-24 16:44:39,310][DEBUG]<fgo.Fuse> 0
[2023-11-24 16:44:39,311][DEBUG]<fgo.Detect> isSkillReady False
[2023-11-24 16:44:39,311][DEBUG]<fgo.Detect> isSkillReady False
[2023-11-24 16:44:39,311][DEBUG]<fgo.Detect> isSkillReady False
[2023-11-24 16:44:39,311][DEBUG]<fgo.Detect> isSkillReady False
[2023-11-24 16:44:39,311][DEBUG]<fgo.Detect> isSkillReady False
[2023-11-24 16:44:39,311][DEBUG]<fgo.Detect> isSkillReady True
[2023-11-24 16:44:39,311][DEBUG]<fgo.Detect> isSkillReady False
[2023-11-24 16:44:39,312][DEBUG]<fgo.Detect> isSkillReady False
[2023-11-24 16:44:40,092][DEBUG]<fgo.Fuse> 0
[2023-11-24 16:44:40,093][DEBUG]<fgo.Detect> isSkillNone False
[2023-11-24 16:44:40,840][DEBUG]<fgo.Fuse> 1
[2023-11-24 16:44:40,842][DEBUG]<fgo.Detect> isSkillCastFailed False
[2023-11-24 16:44:40,844][DEBUG]<fgo.Detect> getSkillTargetCount 3
[2023-11-24 16:44:42,047][DEBUG]<fgo.Fuse> 0
[2023-11-24 16:44:42,047][DEBUG]<fgo.Detect> isTurnBegin False
[2023-11-24 16:44:42,183][DEBUG]<fgo.Fuse> 1
[2023-11-24 16:44:42,184][DEBUG]<fgo.Detect> isTurnBegin False
[2023-11-24 16:44:42,328][DEBUG]<fgo.Fuse> 2
[2023-11-24 16:44:42,328][DEBUG]<fgo.Detect> isTurnBegin True
[2023-11-24 16:44:42,876][DEBUG]<fgo.Fuse> 0
[2023-11-24 16:44:42,877][DEBUG]<fgo.Detect> isSkillReady False
[2023-11-24 16:44:42,877][DEBUG]<fgo.Detect> isSkillReady False
[2023-11-24 16:44:42,877][DEBUG]<fgo.Detect> isSkillReady False
[2023-11-24 16:44:42,877][DEBUG]<fgo.Detect> isSkillReady False
[2023-11-24 16:44:42,877][DEBUG]<fgo.Detect> isSkillReady False
[2023-11-24 16:44:42,877][DEBUG]<fgo.Detect> isSkillReady False
[2023-11-24 16:44:42,877][DEBUG]<fgo.Detect> isSkillReady False
[2023-11-24 16:44:42,878][DEBUG]<fgo.Detect> isSkillReady False
[2023-11-24 16:44:49,318][DEBUG]<fgo.Fuse> 0
[2023-11-24 16:44:49,319][DEBUG]<fgo.Detect> isTurnBegin True
[2023-11-24 16:44:49,867][DEBUG]<fgo.Fuse> 0
[2023-11-24 16:44:49,867][DEBUG]<fgo.Detect> isServantFriend False
[2023-11-24 16:44:49,867][DEBUG]<fgo.Detect> isServantFriend False
[2023-11-24 16:44:49,867][DEBUG]<fgo.Detect> isServantFriend True
[2023-11-24 16:44:50,744][DEBUG]<fgo.Fuse> 0
[2023-11-24 16:44:50,745][DEBUG]<fgo.Detect> isTurnBegin True
[2023-11-24 16:44:51,286][DEBUG]<fgo.Fuse> 0
[2023-11-24 16:44:51,287][DEBUG]<fgo.Detect> isSkillReady False
[2023-11-24 16:44:51,287][DEBUG]<fgo.Detect> isSkillReady False
[2023-11-24 16:44:51,287][DEBUG]<fgo.Detect> isSkillReady True
[2023-11-24 16:44:51,287][DEBUG]<fgo.Detect> isSkillReady False
[2023-11-24 16:44:51,287][DEBUG]<fgo.Detect> isSkillReady False
[2023-11-24 16:44:51,287][DEBUG]<fgo.Detect> isSkillReady False
[2023-11-24 16:44:51,288][DEBUG]<fgo.Detect> isSkillReady False
[2023-11-24 16:44:51,288][DEBUG]<fgo.Detect> isSkillReady False
[2023-11-24 16:44:51,288][DEBUG]<fgo.Detect> isSkillReady False
[2023-11-24 16:44:52,060][DEBUG]<fgo.Fuse> 0
[2023-11-24 16:44:52,060][DEBUG]<fgo.Detect> isSkillNone False
[2023-11-24 16:44:52,809][DEBUG]<fgo.Fuse> 1
[2023-11-24 16:44:52,812][DEBUG]<fgo.Detect> isSkillCastFailed False
[2023-11-24 16:44:52,812][DEBUG]<fgo.Detect> getSkillTargetCount 0
[2023-11-24 16:44:53,689][DEBUG]<fgo.Fuse> 2
[2023-11-24 16:44:53,690][DEBUG]<fgo.Detect> isTurnBegin True
[2023-11-24 16:44:54,230][DEBUG]<fgo.Fuse> 0
[2023-11-24 16:44:54,231][DEBUG]<fgo.Detect> isSkillReady False
[2023-11-24 16:44:54,231][DEBUG]<fgo.Detect> isSkillReady False
[2023-11-24 16:44:54,231][DEBUG]<fgo.Detect> isSkillReady False
[2023-11-24 16:44:54,232][DEBUG]<fgo.Detect> isSkillReady False
[2023-11-24 16:44:54,232][DEBUG]<fgo.Detect> isSkillReady False
[2023-11-24 16:44:54,232][DEBUG]<fgo.Detect> isSkillReady False
[2023-11-24 16:44:54,232][DEBUG]<fgo.Detect> isSkillReady False
[2023-11-24 16:44:54,232][DEBUG]<fgo.Detect> isSkillReady False
[2023-11-24 16:44:54,232][DEBUG]<fgo.Detect> isSkillReady False
[2023-11-24 16:44:56,509][DEBUG]<fgo.Fuse> 0
[2023-11-24 16:44:56,809][DEBUG]<fgo.Fuse> 1
[2023-11-24 16:44:56,823][DEBUG]<fgo.Detect> isHouguReady [True, False, False]
[2023-11-24 16:44:56,845][DEBUG]<fgo.Detect> isCardSealed [False, False, False, False, False]
[2023-11-24 16:44:56,848][DEBUG]<fgo.Detect> getCardColor [0, 2, 0, 0, 1]
[2023-11-24 16:44:56,853][DEBUG]<fgo.Detect> getCardResist [1, 0, 0, 0, 1, 0, 0, 0]
[2023-11-24 16:44:56,865][DEBUG]<fgo.Detect> getCardCriticalRate [0, 8, 0, 0, 0]
[2023-11-24 16:44:56,926][DEBUG]<fgo.Ocr> __call__ 1,260
[2023-11-24 16:44:56,926][DEBUG]<fgo.Detect> getEnemyHp 1260
[2023-11-24 16:44:56,956][DEBUG]<fgo.Ocr> __call__ 2,496
[2023-11-24 16:44:56,957][DEBUG]<fgo.Detect> getEnemyHp 2496
[2023-11-24 16:44:57,024][DEBUG]<fgo.Ocr> __call__ 1,344
[2023-11-24 16:44:57,024][DEBUG]<fgo.Detect> getEnemyHp 1344
[2023-11-24 16:44:57,025][DEBUG]<fgo.Detect> getEnemyHp 0
[2023-11-24 16:44:57,025][DEBUG]<fgo.Detect> getEnemyHp 0
[2023-11-24 16:44:57,025][DEBUG]<fgo.Detect> getEnemyHp 0
[2023-11-24 16:44:57,558][INFO]<fgo.Kernel> selectCard 625134
[2023-11-24 16:45:08,215][DEBUG]<fgo.Fuse> 2
[2023-11-24 16:45:08,516][DEBUG]<fgo.Detect> isTurnBegin False
[2023-11-24 16:45:08,516][DEBUG]<fgo.Detect> isSpecialDropSuspended False
[2023-11-24 16:45:08,516][DEBUG]<fgo.Detect> isSpecialDropRainbowBox False
[2023-11-24 16:45:08,517][DEBUG]<fgo.Detect> isBattleFinished False
[2023-11-24 16:45:08,517][DEBUG]<fgo.Detect> isBattleDefeated False
[2023-11-24 16:45:08,810][DEBUG]<fgo.Fuse> 3
[2023-11-24 16:45:09,110][DEBUG]<fgo.Detect> isTurnBegin False
[2023-11-24 16:45:09,110][DEBUG]<fgo.Detect> isSpecialDropSuspended False
[2023-11-24 16:45:09,110][DEBUG]<fgo.Detect> isSpecialDropRainbowBox False
[2023-11-24 16:45:09,111][DEBUG]<fgo.Detect> isBattleFinished False
[2023-11-24 16:45:09,111][DEBUG]<fgo.Detect> isBattleDefeated False
[2023-11-24 16:45:09,398][DEBUG]<fgo.Fuse> 4
[2023-11-24 16:45:09,698][DEBUG]<fgo.Detect> isTurnBegin False
[2023-11-24 16:45:09,698][DEBUG]<fgo.Detect> isSpecialDropSuspended False
[2023-11-24 16:45:09,698][DEBUG]<fgo.Detect> isSpecialDropRainbowBox False
[2023-11-24 16:45:09,698][DEBUG]<fgo.Detect> isBattleFinished False
[2023-11-24 16:45:09,699][DEBUG]<fgo.Detect> isBattleDefeated False
[2023-11-24 16:45:09,984][DEBUG]<fgo.Fuse> 5
[2023-11-24 16:45:10,285][DEBUG]<fgo.Detect> isTurnBegin False
[2023-11-24 16:45:10,285][DEBUG]<fgo.Detect> isSpecialDropSuspended False
[2023-11-24 16:45:10,285][DEBUG]<fgo.Detect> isSpecialDropRainbowBox False
[2023-11-24 16:45:10,286][DEBUG]<fgo.Detect> isBattleFinished False
[2023-11-24 16:45:10,286][DEBUG]<fgo.Detect> isBattleDefeated False
[2023-11-24 16:45:10,573][DEBUG]<fgo.Fuse> 6
[2023-11-24 16:45:10,874][DEBUG]<fgo.Detect> isTurnBegin False
[2023-11-24 16:45:10,874][DEBUG]<fgo.Detect> isSpecialDropSuspended False
[2023-11-24 16:45:10,874][DEBUG]<fgo.Detect> isSpecialDropRainbowBox False
[2023-11-24 16:45:10,875][DEBUG]<fgo.Detect> isBattleFinished False
[2023-11-24 16:45:10,875][DEBUG]<fgo.Detect> isBattleDefeated False
[2023-11-24 16:45:11,173][DEBUG]<fgo.Fuse> 7
[2023-11-24 16:45:11,475][DEBUG]<fgo.Detect> isTurnBegin False
[2023-11-24 16:45:11,475][DEBUG]<fgo.Detect> isSpecialDropSuspended False
[2023-11-24 16:45:11,475][DEBUG]<fgo.Detect> isSpecialDropRainbowBox False
[2023-11-24 16:45:11,476][DEBUG]<fgo.Detect> isBattleFinished False
[2023-11-24 16:45:11,476][DEBUG]<fgo.Detect> isBattleDefeated False
[2023-11-24 16:45:11,775][DEBUG]<fgo.Fuse> 8
[2023-11-24 16:45:12,076][DEBUG]<fgo.Detect> isTurnBegin False
[2023-11-24 16:45:12,076][DEBUG]<fgo.Detect> isSpecialDropSuspended False
[2023-11-24 16:45:12,076][DEBUG]<fgo.Detect> isSpecialDropRainbowBox False
[2023-11-24 16:45:12,077][DEBUG]<fgo.Detect> isBattleFinished False
[2023-11-24 16:45:12,077][DEBUG]<fgo.Detect> isBattleDefeated False
[2023-11-24 16:45:12,392][DEBUG]<fgo.Fuse> 9
[2023-11-24 16:45:12,694][DEBUG]<fgo.Detect> isTurnBegin False
[2023-11-24 16:45:12,694][DEBUG]<fgo.Detect> isSpecialDropSuspended False
[2023-11-24 16:45:12,694][DEBUG]<fgo.Detect> isSpecialDropRainbowBox False
[2023-11-24 16:45:12,695][DEBUG]<fgo.Detect> isBattleFinished False
[2023-11-24 16:45:12,695][DEBUG]<fgo.Detect> isBattleDefeated False
[2023-11-24 16:45:12,995][DEBUG]<fgo.Fuse> 10
[2023-11-24 16:45:13,295][DEBUG]<fgo.Detect> isTurnBegin False
[2023-11-24 16:45:13,295][DEBUG]<fgo.Detect> isSpecialDropSuspended False
[2023-11-24 16:45:13,295][DEBUG]<fgo.Detect> isSpecialDropRainbowBox False
[2023-11-24 16:45:13,296][DEBUG]<fgo.Detect> isBattleFinished False
[2023-11-24 16:45:13,296][DEBUG]<fgo.Detect> isBattleDefeated False
[2023-11-24 16:45:13,599][DEBUG]<fgo.Fuse> 11
[2023-11-24 16:45:13,900][DEBUG]<fgo.Detect> isTurnBegin False
[2023-11-24 16:45:13,900][DEBUG]<fgo.Detect> isSpecialDropSuspended False
[2023-11-24 16:45:13,900][DEBUG]<fgo.Detect> isSpecialDropRainbowBox False
[2023-11-24 16:45:13,901][DEBUG]<fgo.Detect> isBattleFinished False
[2023-11-24 16:45:13,901][DEBUG]<fgo.Detect> isBattleDefeated False
[2023-11-24 16:45:14,199][DEBUG]<fgo.Fuse> 12
[2023-11-24 16:45:14,501][DEBUG]<fgo.Detect> isTurnBegin False
[2023-11-24 16:45:14,501][DEBUG]<fgo.Detect> isSpecialDropSuspended False
[2023-11-24 16:45:14,501][DEBUG]<fgo.Detect> isSpecialDropRainbowBox False
[2023-11-24 16:45:14,502][DEBUG]<fgo.Detect> isBattleFinished False
[2023-11-24 16:45:14,502][DEBUG]<fgo.Detect> isBattleDefeated False
[2023-11-24 16:45:14,806][DEBUG]<fgo.Fuse> 13
[2023-11-24 16:45:15,106][DEBUG]<fgo.Detect> isTurnBegin False
[2023-11-24 16:45:15,106][DEBUG]<fgo.Detect> isSpecialDropSuspended False
[2023-11-24 16:45:15,106][DEBUG]<fgo.Detect> isSpecialDropRainbowBox False
[2023-11-24 16:45:15,106][DEBUG]<fgo.Detect> isBattleFinished False
[2023-11-24 16:45:15,107][DEBUG]<fgo.Detect> isBattleDefeated False
[2023-11-24 16:45:15,396][DEBUG]<fgo.Fuse> 14
[2023-11-24 16:45:15,697][DEBUG]<fgo.Detect> isTurnBegin False
[2023-11-24 16:45:15,697][DEBUG]<fgo.Detect> isSpecialDropSuspended False
[2023-11-24 16:45:15,697][DEBUG]<fgo.Detect> isSpecialDropRainbowBox False
[2023-11-24 16:45:15,698][DEBUG]<fgo.Detect> isBattleFinished False
[2023-11-24 16:45:15,698][DEBUG]<fgo.Detect> isBattleDefeated False
[2023-11-24 16:45:15,992][DEBUG]<fgo.Fuse> 15
[2023-11-24 16:45:16,293][DEBUG]<fgo.Detect> isTurnBegin False
[2023-11-24 16:45:16,293][DEBUG]<fgo.Detect> isSpecialDropSuspended False
[2023-11-24 16:45:16,293][DEBUG]<fgo.Detect> isSpecialDropRainbowBox False
[2023-11-24 16:45:16,294][DEBUG]<fgo.Detect> isBattleFinished False
[2023-11-24 16:45:16,294][DEBUG]<fgo.Detect> isBattleDefeated False
[2023-11-24 16:45:16,592][DEBUG]<fgo.Fuse> 16
[2023-11-24 16:45:16,892][DEBUG]<fgo.Detect> isTurnBegin False
[2023-11-24 16:45:16,893][DEBUG]<fgo.Detect> isSpecialDropSuspended False
[2023-11-24 16:45:16,893][DEBUG]<fgo.Detect> isSpecialDropRainbowBox False
[2023-11-24 16:45:16,894][DEBUG]<fgo.Detect> isBattleFinished False
[2023-11-24 16:45:16,894][DEBUG]<fgo.Detect> isBattleDefeated False
[2023-11-24 16:45:17,197][DEBUG]<fgo.Fuse> 17
[2023-11-24 16:45:17,497][DEBUG]<fgo.Detect> isTurnBegin False
[2023-11-24 16:45:17,497][DEBUG]<fgo.Detect> isSpecialDropSuspended False
[2023-11-24 16:45:17,498][DEBUG]<fgo.Detect> isSpecialDropRainbowBox False
[2023-11-24 16:45:17,498][DEBUG]<fgo.Detect> isBattleFinished False
[2023-11-24 16:45:17,499][DEBUG]<fgo.Detect> isBattleDefeated False
[2023-11-24 16:45:17,803][DEBUG]<fgo.Fuse> 18
[2023-11-24 16:45:18,104][DEBUG]<fgo.Detect> isTurnBegin True
[2023-11-24 16:45:18,344][DEBUG]<fgo.Fuse> 0
[2023-11-24 16:45:18,354][DEBUG]<fgo.Ocr> __call__ 3
[2023-11-24 16:45:18,354][DEBUG]<fgo.Detect> getStage 3
[2023-11-24 16:45:18,354][DEBUG]<fgo.Detect> isServantFriend False
[2023-11-24 16:45:18,354][DEBUG]<fgo.Detect> isServantFriend False
[2023-11-24 16:45:18,355][DEBUG]<fgo.Detect> isServantFriend True
[2023-11-24 16:45:18,355][DEBUG]<fgo.Detect> isServantDead False
[2023-11-24 16:45:18,355][DEBUG]<fgo.Detect> isServantDead False
[2023-11-24 16:45:18,356][DEBUG]<fgo.Detect> isServantDead False
[2023-11-24 16:45:18,356][INFO]<fgo.Kernel> Turn 3 Stage 3 StageTurn 1 [0, 1, 2]
[2023-11-24 16:45:18,396][DEBUG]<fgo.Detect> setupEnemyGird 0
[2023-11-24 16:45:18,397][DEBUG]<fgo.Detect> isSkillReady True
[2023-11-24 16:45:18,397][DEBUG]<fgo.Detect> isSkillReady False
[2023-11-24 16:45:18,397][DEBUG]<fgo.Detect> isSkillReady False
[2023-11-24 16:45:18,397][DEBUG]<fgo.Detect> isSkillReady False
[2023-11-24 16:45:18,397][DEBUG]<fgo.Detect> isSkillReady False
[2023-11-24 16:45:18,397][DEBUG]<fgo.Detect> isSkillReady False
[2023-11-24 16:45:18,397][DEBUG]<fgo.Detect> isSkillReady False
[2023-11-24 16:45:18,397][DEBUG]<fgo.Detect> isSkillReady False
[2023-11-24 16:45:18,398][DEBUG]<fgo.Detect> isSkillReady False
[2023-11-24 16:45:19,178][DEBUG]<fgo.Fuse> 0
[2023-11-24 16:45:19,178][DEBUG]<fgo.Detect> isSkillNone False
[2023-11-24 16:45:19,907][DEBUG]<fgo.Fuse> 1
[2023-11-24 16:45:19,908][DEBUG]<fgo.Detect> isSkillCastFailed False
[2023-11-24 16:45:19,908][DEBUG]<fgo.Detect> getSkillTargetCount 0
[2023-11-24 16:45:20,776][DEBUG]<fgo.Fuse> 2
[2023-11-24 16:45:20,777][DEBUG]<fgo.Detect> isTurnBegin True
[2023-11-24 16:45:21,307][DEBUG]<fgo.Fuse> 0
[2023-11-24 16:45:21,308][DEBUG]<fgo.Detect> isSkillReady False
[2023-11-24 16:45:21,308][DEBUG]<fgo.Detect> isSkillReady False
[2023-11-24 16:45:21,308][DEBUG]<fgo.Detect> isSkillReady False
[2023-11-24 16:45:21,308][DEBUG]<fgo.Detect> isSkillReady False
[2023-11-24 16:45:21,308][DEBUG]<fgo.Detect> isSkillReady False
[2023-11-24 16:45:21,308][DEBUG]<fgo.Detect> isSkillReady False
[2023-11-24 16:45:21,308][DEBUG]<fgo.Detect> isSkillReady False
[2023-11-24 16:45:21,308][DEBUG]<fgo.Detect> isSkillReady False
[2023-11-24 16:45:21,308][DEBUG]<fgo.Detect> isSkillReady False
[2023-11-24 16:45:23,570][DEBUG]<fgo.Fuse> 0
[2023-11-24 16:45:23,848][DEBUG]<fgo.Fuse> 1
[2023-11-24 16:45:23,855][DEBUG]<fgo.Detect> isHouguReady [False, False, False]
[2023-11-24 16:45:23,865][DEBUG]<fgo.Detect> isCardSealed [False, False, False, False, False]
[2023-11-24 16:45:23,867][DEBUG]<fgo.Detect> getCardColor [2, 2, 2, 1, 2]
[2023-11-24 16:45:23,869][DEBUG]<fgo.Detect> getCardResist [0, 0, 0, 0, 0, 0, 0, 0]
[2023-11-24 16:45:23,875][DEBUG]<fgo.Detect> getCardCriticalRate [0, 0, 7, 0, 1]
[2023-11-24 16:45:23,921][DEBUG]<fgo.Ocr> __call__ 4,524
[2023-11-24 16:45:23,921][DEBUG]<fgo.Detect> getEnemyHp 4524
[2023-11-24 16:45:23,949][DEBUG]<fgo.Ocr> __call__ 1,260
[2023-11-24 16:45:23,949][DEBUG]<fgo.Detect> getEnemyHp 1260
[2023-11-24 16:45:23,977][DEBUG]<fgo.Ocr> __call__ 2,626
[2023-11-24 16:45:23,977][DEBUG]<fgo.Detect> getEnemyHp 2626
[2023-11-24 16:45:23,977][DEBUG]<fgo.Detect> getEnemyHp 0
[2023-11-24 16:45:23,977][DEBUG]<fgo.Detect> getEnemyHp 0
[2023-11-24 16:45:23,977][DEBUG]<fgo.Detect> getEnemyHp 0
[2023-11-24 16:45:24,512][DEBUG]<fgo.Detect> getCardGroup [0, 0, 1, 2, 0]
[2023-11-24 16:45:24,513][DEBUG]<fgo.Kernel> cardRank
((0, 1, 4), 13.74),  ((1, 0, 4), 13.74),  ((0, 4, 1), 13.72),  ((1, 4, 0), 13.72),  ((4, 0, 1), 13.70),
((4, 1, 0), 13.70),  ((0, 4, 2), 11.11),  ((1, 4, 2), 11.11),  ((4, 0, 2), 11.09),  ((4, 1, 2), 11.09),
((0, 2, 4), 10.98),  ((1, 2, 4), 10.98),  ((0, 1, 2), 10.95),  ((1, 0, 2), 10.95),  ((4, 2, 0), 10.93),
((4, 2, 1), 10.93),  ((2, 0, 4), 10.82),  ((2, 1, 4), 10.82),  ((2, 4, 0), 10.80),  ((2, 4, 1), 10.80),
((0, 2, 1), 10.79),  ((1, 2, 0), 10.79),  ((2, 0, 1), 10.64),  ((2, 1, 0), 10.64),  ((4, 3, 2),  6.17),
((0, 3, 2),  6.03),  ((1, 3, 2),  6.03),  ((4, 2, 3),  5.99),  ((2, 3, 4),  5.90),  ((2, 4, 3),  5.86),
((0, 2, 3),  5.85),  ((1, 2, 3),  5.85),  ((2, 3, 0),  5.72),  ((2, 3, 1),  5.72),  ((2, 0, 3),  5.70),
((2, 1, 3),  5.70),  ((3, 4, 2),  5.07),  ((3, 0, 2),  4.94),  ((3, 1, 2),  4.94),  ((3, 2, 4),  4.94),
((0, 3, 4),  4.92),  ((1, 3, 4),  4.92),  ((0, 4, 3),  4.88),  ((1, 4, 3),  4.88),  ((4, 3, 0),  4.88),
((4, 3, 1),  4.88),  ((4, 0, 3),  4.86),  ((4, 1, 3),  4.86),  ((3, 2, 0),  4.78),  ((3, 2, 1),  4.78),
((0, 3, 1),  4.74),  ((1, 3, 0),  4.74),  ((0, 1, 3),  4.72),  ((1, 0, 3),  4.72),  ((3, 0, 4),  4.01),
((3, 1, 4),  4.01),  ((3, 4, 0),  3.99),  ((3, 4, 1),  3.99),  ((3, 0, 1),  3.86),  ((3, 1, 0),  3.86)
[2023-11-24 16:45:24,513][INFO]<fgo.Kernel> selectCard 12534
[2023-11-24 16:45:35,171][DEBUG]<fgo.Fuse> 2
[2023-11-24 16:45:35,472][DEBUG]<fgo.Detect> isTurnBegin False
[2023-11-24 16:45:35,472][DEBUG]<fgo.Detect> isSpecialDropSuspended False
[2023-11-24 16:45:35,472][DEBUG]<fgo.Detect> isSpecialDropRainbowBox False
[2023-11-24 16:45:35,473][DEBUG]<fgo.Detect> isBattleFinished False
[2023-11-24 16:45:35,473][DEBUG]<fgo.Detect> isBattleDefeated False
[2023-11-24 16:45:35,766][DEBUG]<fgo.Fuse> 3
[2023-11-24 16:45:36,067][DEBUG]<fgo.Detect> isTurnBegin False
[2023-11-24 16:45:36,067][DEBUG]<fgo.Detect> isSpecialDropSuspended False
[2023-11-24 16:45:36,067][DEBUG]<fgo.Detect> isSpecialDropRainbowBox False
[2023-11-24 16:45:36,068][DEBUG]<fgo.Detect> isBattleFinished False
[2023-11-24 16:45:36,068][DEBUG]<fgo.Detect> isBattleDefeated False
[2023-11-24 16:45:36,358][DEBUG]<fgo.Fuse> 4
[2023-11-24 16:45:36,660][DEBUG]<fgo.Detect> isTurnBegin False
[2023-11-24 16:45:36,660][DEBUG]<fgo.Detect> isSpecialDropSuspended False
[2023-11-24 16:45:36,660][DEBUG]<fgo.Detect> isSpecialDropRainbowBox False
[2023-11-24 16:45:36,660][DEBUG]<fgo.Detect> isBattleFinished False
[2023-11-24 16:45:36,660][DEBUG]<fgo.Detect> isBattleDefeated False
[2023-11-24 16:45:36,957][DEBUG]<fgo.Fuse> 5
[2023-11-24 16:45:37,258][DEBUG]<fgo.Detect> isTurnBegin False
[2023-11-24 16:45:37,258][DEBUG]<fgo.Detect> isSpecialDropSuspended False
[2023-11-24 16:45:37,258][DEBUG]<fgo.Detect> isSpecialDropRainbowBox False
[2023-11-24 16:45:37,258][DEBUG]<fgo.Detect> isBattleFinished False
[2023-11-24 16:45:37,258][DEBUG]<fgo.Detect> isBattleDefeated False
[2023-11-24 16:45:37,557][DEBUG]<fgo.Fuse> 6
[2023-11-24 16:45:37,858][DEBUG]<fgo.Detect> isTurnBegin False
[2023-11-24 16:45:37,858][DEBUG]<fgo.Detect> isSpecialDropSuspended False
[2023-11-24 16:45:37,858][DEBUG]<fgo.Detect> isSpecialDropRainbowBox False
[2023-11-24 16:45:37,859][DEBUG]<fgo.Detect> isBattleFinished False
[2023-11-24 16:45:37,859][DEBUG]<fgo.Detect> isBattleDefeated False
[2023-11-24 16:45:38,156][DEBUG]<fgo.Fuse> 7
[2023-11-24 16:45:38,458][DEBUG]<fgo.Detect> isTurnBegin False
[2023-11-24 16:45:38,458][DEBUG]<fgo.Detect> isSpecialDropSuspended False
[2023-11-24 16:45:38,458][DEBUG]<fgo.Detect> isSpecialDropRainbowBox False
[2023-11-24 16:45:38,459][DEBUG]<fgo.Detect> isBattleFinished False
[2023-11-24 16:45:38,459][DEBUG]<fgo.Detect> isBattleDefeated False
[2023-11-24 16:45:38,749][DEBUG]<fgo.Fuse> 8
[2023-11-24 16:45:39,050][DEBUG]<fgo.Detect> isTurnBegin False
[2023-11-24 16:45:39,050][DEBUG]<fgo.Detect> isSpecialDropSuspended False
[2023-11-24 16:45:39,050][DEBUG]<fgo.Detect> isSpecialDropRainbowBox False
[2023-11-24 16:45:39,051][DEBUG]<fgo.Detect> isBattleFinished False
[2023-11-24 16:45:39,051][DEBUG]<fgo.Detect> isBattleDefeated False
[2023-11-24 16:45:39,347][DEBUG]<fgo.Fuse> 9
[2023-11-24 16:45:39,648][DEBUG]<fgo.Detect> isTurnBegin False
[2023-11-24 16:45:39,648][DEBUG]<fgo.Detect> isSpecialDropSuspended False
[2023-11-24 16:45:39,648][DEBUG]<fgo.Detect> isSpecialDropRainbowBox False
[2023-11-24 16:45:39,649][DEBUG]<fgo.Detect> isBattleFinished False
[2023-11-24 16:45:39,649][DEBUG]<fgo.Detect> isBattleDefeated False
[2023-11-24 16:45:39,944][DEBUG]<fgo.Fuse> 10
[2023-11-24 16:45:40,245][DEBUG]<fgo.Detect> isTurnBegin False
[2023-11-24 16:45:40,245][DEBUG]<fgo.Detect> isSpecialDropSuspended False
[2023-11-24 16:45:40,245][DEBUG]<fgo.Detect> isSpecialDropRainbowBox False
[2023-11-24 16:45:40,246][DEBUG]<fgo.Detect> isBattleFinished False
[2023-11-24 16:45:40,246][DEBUG]<fgo.Detect> isBattleDefeated False
[2023-11-24 16:45:40,548][DEBUG]<fgo.Fuse> 11
[2023-11-24 16:45:40,848][DEBUG]<fgo.Detect> isTurnBegin True
[2023-11-24 16:45:41,079][DEBUG]<fgo.Fuse> 0
[2023-11-24 16:45:41,083][DEBUG]<fgo.Ocr> __call__ 3
[2023-11-24 16:45:41,083][DEBUG]<fgo.Detect> getStage 3
[2023-11-24 16:45:41,084][DEBUG]<fgo.Detect> isServantFriend False
[2023-11-24 16:45:41,084][DEBUG]<fgo.Detect> isServantFriend False
[2023-11-24 16:45:41,084][DEBUG]<fgo.Detect> isServantFriend True
[2023-11-24 16:45:41,084][DEBUG]<fgo.Detect> isServantDead False
[2023-11-24 16:45:41,084][DEBUG]<fgo.Detect> isServantDead False
[2023-11-24 16:45:41,084][DEBUG]<fgo.Detect> isServantDead False
[2023-11-24 16:45:41,084][INFO]<fgo.Kernel> Turn 4 Stage 3 StageTurn 2 [0, 1, 2]
[2023-11-24 16:45:41,085][DEBUG]<fgo.Detect> isSkillReady False
[2023-11-24 16:45:41,085][DEBUG]<fgo.Detect> isSkillReady True
[2023-11-24 16:45:41,085][DEBUG]<fgo.Detect> isSkillReady False
[2023-11-24 16:45:41,085][DEBUG]<fgo.Detect> isSkillReady False
[2023-11-24 16:45:41,085][DEBUG]<fgo.Detect> isSkillReady False
[2023-11-24 16:45:41,085][DEBUG]<fgo.Detect> isSkillReady False
[2023-11-24 16:45:41,085][DEBUG]<fgo.Detect> isSkillReady False
[2023-11-24 16:45:41,086][DEBUG]<fgo.Detect> isSkillReady False
[2023-11-24 16:45:41,086][DEBUG]<fgo.Detect> isSkillReady False
[2023-11-24 16:45:41,851][DEBUG]<fgo.Fuse> 0
[2023-11-24 16:45:41,852][DEBUG]<fgo.Detect> isSkillNone False
[2023-11-24 16:45:42,587][DEBUG]<fgo.Fuse> 1
[2023-11-24 16:45:42,588][DEBUG]<fgo.Detect> isSkillCastFailed False
[2023-11-24 16:45:42,589][DEBUG]<fgo.Detect> getSkillTargetCount 0
[2023-11-24 16:45:43,457][DEBUG]<fgo.Fuse> 2
[2023-11-24 16:45:43,457][DEBUG]<fgo.Detect> isTurnBegin True
[2023-11-24 16:45:43,991][DEBUG]<fgo.Fuse> 0
[2023-11-24 16:45:43,991][DEBUG]<fgo.Detect> isSkillReady False
[2023-11-24 16:45:43,991][DEBUG]<fgo.Detect> isSkillReady False
[2023-11-24 16:45:43,991][DEBUG]<fgo.Detect> isSkillReady False
[2023-11-24 16:45:43,991][DEBUG]<fgo.Detect> isSkillReady False
[2023-11-24 16:45:43,991][DEBUG]<fgo.Detect> isSkillReady False
[2023-11-24 16:45:43,991][DEBUG]<fgo.Detect> isSkillReady False
[2023-11-24 16:45:43,991][DEBUG]<fgo.Detect> isSkillReady False
[2023-11-24 16:45:43,991][DEBUG]<fgo.Detect> isSkillReady False
[2023-11-24 16:45:43,991][DEBUG]<fgo.Detect> isSkillReady False
[2023-11-24 16:45:46,259][DEBUG]<fgo.Fuse> 0
[2023-11-24 16:45:46,542][DEBUG]<fgo.Fuse> 1
[2023-11-24 16:45:46,549][DEBUG]<fgo.Detect> isHouguReady [True, False, False]
[2023-11-24 16:45:46,557][DEBUG]<fgo.Detect> isCardSealed [False, False, False, False, False]
[2023-11-24 16:45:46,559][DEBUG]<fgo.Detect> getCardColor [1, 1, 0, 0, 1]
[2023-11-24 16:45:46,562][DEBUG]<fgo.Detect> getCardResist [1, 1, 1, 1, 1, 1, 0, 0]
[2023-11-24 16:45:46,568][DEBUG]<fgo.Detect> getCardCriticalRate [0, 2, 0, 1, 0]
[2023-11-24 16:45:46,598][DEBUG]<fgo.Ocr> __call__ 
[2023-11-24 16:45:46,598][DEBUG]<fgo.Detect> getEnemyHp 0
[2023-11-24 16:45:46,627][DEBUG]<fgo.Ocr> __call__ 1,260
[2023-11-24 16:45:46,627][DEBUG]<fgo.Detect> getEnemyHp 1260
[2023-11-24 16:45:46,657][DEBUG]<fgo.Ocr> __call__ U
[2023-11-24 16:45:46,657][DEBUG]<fgo.Detect> getEnemyHp 0
[2023-11-24 16:45:46,657][DEBUG]<fgo.Detect> getEnemyHp 0
[2023-11-24 16:45:46,657][DEBUG]<fgo.Detect> getEnemyHp 0
[2023-11-24 16:45:46,657][DEBUG]<fgo.Detect> getEnemyHp 0
[2023-11-24 16:45:47,191][INFO]<fgo.Kernel> selectCard 621543
[2023-11-24 16:45:57,855][DEBUG]<fgo.Fuse> 2
[2023-11-24 16:45:58,156][DEBUG]<fgo.Detect> isTurnBegin False
[2023-11-24 16:45:58,157][DEBUG]<fgo.Detect> isSpecialDropSuspended False
[2023-11-24 16:45:58,157][DEBUG]<fgo.Detect> isSpecialDropRainbowBox False
[2023-11-24 16:45:58,157][DEBUG]<fgo.Detect> isBattleFinished False
[2023-11-24 16:45:58,157][DEBUG]<fgo.Detect> isBattleDefeated False
[2023-11-24 16:45:58,455][DEBUG]<fgo.Fuse> 3
[2023-11-24 16:45:58,757][DEBUG]<fgo.Detect> isTurnBegin False
[2023-11-24 16:45:58,757][DEBUG]<fgo.Detect> isSpecialDropSuspended False
[2023-11-24 16:45:58,757][DEBUG]<fgo.Detect> isSpecialDropRainbowBox False
[2023-11-24 16:45:58,758][DEBUG]<fgo.Detect> isBattleFinished False
[2023-11-24 16:45:58,758][DEBUG]<fgo.Detect> isBattleDefeated False
[2023-11-24 16:45:59,047][DEBUG]<fgo.Fuse> 4
[2023-11-24 16:45:59,347][DEBUG]<fgo.Detect> isTurnBegin False
[2023-11-24 16:45:59,347][DEBUG]<fgo.Detect> isSpecialDropSuspended False
[2023-11-24 16:45:59,347][DEBUG]<fgo.Detect> isSpecialDropRainbowBox False
[2023-11-24 16:45:59,348][DEBUG]<fgo.Detect> isBattleFinished False
[2023-11-24 16:45:59,348][DEBUG]<fgo.Detect> isBattleDefeated False
[2023-11-24 16:45:59,637][DEBUG]<fgo.Fuse> 5
[2023-11-24 16:45:59,939][DEBUG]<fgo.Detect> isTurnBegin False
[2023-11-24 16:45:59,939][DEBUG]<fgo.Detect> isSpecialDropSuspended False
[2023-11-24 16:45:59,939][DEBUG]<fgo.Detect> isSpecialDropRainbowBox False
[2023-11-24 16:45:59,940][DEBUG]<fgo.Detect> isBattleFinished False
[2023-11-24 16:45:59,940][DEBUG]<fgo.Detect> isBattleDefeated False
[2023-11-24 16:46:00,224][DEBUG]<fgo.Fuse> 6
[2023-11-24 16:46:00,525][DEBUG]<fgo.Detect> isTurnBegin False
[2023-11-24 16:46:00,525][DEBUG]<fgo.Detect> isSpecialDropSuspended False
[2023-11-24 16:46:00,525][DEBUG]<fgo.Detect> isSpecialDropRainbowBox False
[2023-11-24 16:46:00,526][DEBUG]<fgo.Detect> isBattleFinished False
[2023-11-24 16:46:00,526][DEBUG]<fgo.Detect> isBattleDefeated False
[2023-11-24 16:46:00,825][DEBUG]<fgo.Fuse> 7
[2023-11-24 16:46:01,126][DEBUG]<fgo.Detect> isTurnBegin False
[2023-11-24 16:46:01,126][DEBUG]<fgo.Detect> isSpecialDropSuspended False
[2023-11-24 16:46:01,126][DEBUG]<fgo.Detect> isSpecialDropRainbowBox False
[2023-11-24 16:46:01,127][DEBUG]<fgo.Detect> isBattleFinished False
[2023-11-24 16:46:01,127][DEBUG]<fgo.Detect> isBattleDefeated False
[2023-11-24 16:46:01,424][DEBUG]<fgo.Fuse> 8
[2023-11-24 16:46:01,725][DEBUG]<fgo.Detect> isTurnBegin False
[2023-11-24 16:46:01,725][DEBUG]<fgo.Detect> isSpecialDropSuspended False
[2023-11-24 16:46:01,725][DEBUG]<fgo.Detect> isSpecialDropRainbowBox False
[2023-11-24 16:46:01,726][DEBUG]<fgo.Detect> isBattleFinished False
[2023-11-24 16:46:01,726][DEBUG]<fgo.Detect> isBattleDefeated False
[2023-11-24 16:46:02,024][DEBUG]<fgo.Fuse> 9
[2023-11-24 16:46:02,325][DEBUG]<fgo.Detect> isTurnBegin False
[2023-11-24 16:46:02,325][DEBUG]<fgo.Detect> isSpecialDropSuspended False
[2023-11-24 16:46:02,325][DEBUG]<fgo.Detect> isSpecialDropRainbowBox False
[2023-11-24 16:46:02,326][DEBUG]<fgo.Detect> isBattleFinished False
[2023-11-24 16:46:02,326][DEBUG]<fgo.Detect> isBattleDefeated False
[2023-11-24 16:46:02,627][DEBUG]<fgo.Fuse> 10
[2023-11-24 16:46:02,928][DEBUG]<fgo.Detect> isTurnBegin False
[2023-11-24 16:46:02,928][DEBUG]<fgo.Detect> isSpecialDropSuspended False
[2023-11-24 16:46:02,928][DEBUG]<fgo.Detect> isSpecialDropRainbowBox False
[2023-11-24 16:46:02,929][DEBUG]<fgo.Detect> isBattleFinished False
[2023-11-24 16:46:02,929][DEBUG]<fgo.Detect> isBattleDefeated False
[2023-11-24 16:46:03,224][DEBUG]<fgo.Fuse> 11
[2023-11-24 16:46:03,525][DEBUG]<fgo.Detect> isTurnBegin False
[2023-11-24 16:46:03,525][DEBUG]<fgo.Detect> isSpecialDropSuspended False
[2023-11-24 16:46:03,525][DEBUG]<fgo.Detect> isSpecialDropRainbowBox False
[2023-11-24 16:46:03,526][DEBUG]<fgo.Detect> isBattleFinished False
[2023-11-24 16:46:03,526][DEBUG]<fgo.Detect> isBattleDefeated False
[2023-11-24 16:46:03,821][DEBUG]<fgo.Fuse> 12
[2023-11-24 16:46:04,122][DEBUG]<fgo.Detect> isTurnBegin False
[2023-11-24 16:46:04,122][DEBUG]<fgo.Detect> isSpecialDropSuspended False
[2023-11-24 16:46:04,122][DEBUG]<fgo.Detect> isSpecialDropRainbowBox False
[2023-11-24 16:46:04,123][DEBUG]<fgo.Detect> isBattleFinished False
[2023-11-24 16:46:04,123][DEBUG]<fgo.Detect> isBattleDefeated False
[2023-11-24 16:46:04,415][DEBUG]<fgo.Fuse> 13
[2023-11-24 16:46:04,716][DEBUG]<fgo.Detect> isTurnBegin False
[2023-11-24 16:46:04,716][DEBUG]<fgo.Detect> isSpecialDropSuspended False
[2023-11-24 16:46:04,716][DEBUG]<fgo.Detect> isSpecialDropRainbowBox False
[2023-11-24 16:46:04,717][DEBUG]<fgo.Detect> isBattleFinished False
[2023-11-24 16:46:04,717][DEBUG]<fgo.Detect> isBattleDefeated False
[2023-11-24 16:46:05,018][DEBUG]<fgo.Fuse> 14
[2023-11-24 16:46:05,319][DEBUG]<fgo.Detect> isTurnBegin False
[2023-11-24 16:46:05,319][DEBUG]<fgo.Detect> isSpecialDropSuspended False
[2023-11-24 16:46:05,319][DEBUG]<fgo.Detect> isSpecialDropRainbowBox False
[2023-11-24 16:46:05,320][DEBUG]<fgo.Detect> isBattleFinished False
[2023-11-24 16:46:05,320][DEBUG]<fgo.Detect> isBattleDefeated False
[2023-11-24 16:46:05,615][DEBUG]<fgo.Fuse> 15
[2023-11-24 16:46:05,917][DEBUG]<fgo.Detect> isTurnBegin False
[2023-11-24 16:46:05,917][DEBUG]<fgo.Detect> isSpecialDropSuspended False
[2023-11-24 16:46:05,917][DEBUG]<fgo.Detect> isSpecialDropRainbowBox False
[2023-11-24 16:46:05,918][DEBUG]<fgo.Detect> isBattleFinished False
[2023-11-24 16:46:05,918][DEBUG]<fgo.Detect> isBattleDefeated False
[2023-11-24 16:46:06,220][DEBUG]<fgo.Fuse> 16
[2023-11-24 16:46:06,522][DEBUG]<fgo.Detect> isTurnBegin False
[2023-11-24 16:46:06,522][DEBUG]<fgo.Detect> isSpecialDropSuspended False
[2023-11-24 16:46:06,522][DEBUG]<fgo.Detect> isSpecialDropRainbowBox False
[2023-11-24 16:46:06,522][DEBUG]<fgo.Detect> isBattleFinished False
[2023-11-24 16:46:06,523][DEBUG]<fgo.Detect> isBattleDefeated False
[2023-11-24 16:46:06,826][DEBUG]<fgo.Fuse> 17
[2023-11-24 16:46:07,127][DEBUG]<fgo.Detect> isTurnBegin False
[2023-11-24 16:46:07,127][DEBUG]<fgo.Detect> isSpecialDropSuspended False
[2023-11-24 16:46:07,127][DEBUG]<fgo.Detect> isSpecialDropRainbowBox False
[2023-11-24 16:46:07,128][DEBUG]<fgo.Detect> isBattleFinished False
[2023-11-24 16:46:07,128][DEBUG]<fgo.Detect> isBattleDefeated False
[2023-11-24 16:46:07,423][DEBUG]<fgo.Fuse> 18
[2023-11-24 16:46:07,724][DEBUG]<fgo.Detect> isTurnBegin False
[2023-11-24 16:46:07,724][DEBUG]<fgo.Detect> isSpecialDropSuspended False
[2023-11-24 16:46:07,724][DEBUG]<fgo.Detect> isSpecialDropRainbowBox False
[2023-11-24 16:46:07,725][DEBUG]<fgo.Detect> isBattleFinished False
[2023-11-24 16:46:07,725][DEBUG]<fgo.Detect> isBattleDefeated False
[2023-11-24 16:46:08,023][DEBUG]<fgo.Fuse> 19
[2023-11-24 16:46:08,324][DEBUG]<fgo.Detect> isTurnBegin False
[2023-11-24 16:46:08,324][DEBUG]<fgo.Detect> isSpecialDropSuspended False
[2023-11-24 16:46:08,324][DEBUG]<fgo.Detect> isSpecialDropRainbowBox False
[2023-11-24 16:46:08,325][DEBUG]<fgo.Detect> isBattleFinished False
[2023-11-24 16:46:08,325][DEBUG]<fgo.Detect> isBattleDefeated False
[2023-11-24 16:46:08,618][DEBUG]<fgo.Fuse> 20
[2023-11-24 16:46:08,919][DEBUG]<fgo.Detect> isTurnBegin False
[2023-11-24 16:46:08,919][DEBUG]<fgo.Detect> isSpecialDropSuspended False
[2023-11-24 16:46:08,919][DEBUG]<fgo.Detect> isSpecialDropRainbowBox False
[2023-11-24 16:46:08,920][DEBUG]<fgo.Detect> isBattleFinished False
[2023-11-24 16:46:08,920][DEBUG]<fgo.Detect> isBattleDefeated False
[2023-11-24 16:46:09,215][DEBUG]<fgo.Fuse> 21
[2023-11-24 16:46:09,516][DEBUG]<fgo.Detect> isTurnBegin False
[2023-11-24 16:46:09,516][DEBUG]<fgo.Detect> isSpecialDropSuspended False
[2023-11-24 16:46:09,516][DEBUG]<fgo.Detect> isSpecialDropRainbowBox False
[2023-11-24 16:46:09,517][DEBUG]<fgo.Detect> isBattleFinished False
[2023-11-24 16:46:09,517][DEBUG]<fgo.Detect> isBattleDefeated False
[2023-11-24 16:46:09,817][DEBUG]<fgo.Fuse> 22
[2023-11-24 16:46:10,117][DEBUG]<fgo.Detect> isTurnBegin False
[2023-11-24 16:46:10,117][DEBUG]<fgo.Detect> isSpecialDropSuspended False
[2023-11-24 16:46:10,117][DEBUG]<fgo.Detect> isSpecialDropRainbowBox False
[2023-11-24 16:46:10,118][DEBUG]<fgo.Detect> isBattleFinished True
[2023-11-24 16:46:10,118][INFO]<fgo.Kernel> Battle Finished
[2023-11-24 16:46:10,546][DEBUG]<fgo.Fuse> 0
[2023-11-24 16:46:10,648][DEBUG]<fgo.Detect> getMaterial {}
[2023-11-24 16:46:15,306][DEBUG]<fgo.Fuse> 1
[2023-11-24 16:46:15,608][DEBUG]<fgo.Detect> isMainInterface False
[2023-11-24 16:46:15,609][DEBUG]<fgo.Detect> isBattleContinue True
[2023-11-24 16:46:16,375][DEBUG]<fgo.Fuse> 0
[2023-11-24 16:46:16,676][DEBUG]<fgo.Detect> isApEmpty True

截图

No response

还有别的吗?

OS:win10
模拟器:bluestacks5 china
模拟器显示设置:
模拟器

来点色图

{A3E8C248-4979-7BC2-89B6-91BD230BD102}

wrong configuration