heyadong's starred repositories
ShaderForge
A Shader Editor for Unity
Unity-Design-Pattern
:tea: All Gang of Four Design Patterns written in Unity C# with many examples. And some Game Programming Patterns written in Unity C#. | 各种设计模式的Unity3D C#版本实现
gentelella
Free Bootstrap 4 Admin Dashboard Template
UIWidget-Practice
一个基于 Unity UIWidgets 的小练习
FairyGUI-unity
A flexible UI framework for Unity
VSCodeLuaDebug
Visual Studio Code debugger extension for Lua 5.1/5.2/5.3
UnityComponent
Unity Resource Component
UnityMeshSimplifier
Mesh simplification for Unity.
Q-GridWorld
Demo project using tabular Q-learning algorithm
NavMeshComponents
High Level API Components for Runtime NavMesh Building
GenericFrameRecorder
This GitHub package is DEPRECATED. Please get the new Unity Recorder from the Asset Store (https://assetstore.unity.com/packages/essentials/unity-recorder-94079) Use the editor builtin Bug Reporter to report issues. You can track and vote for issues on the Issue Tracker (https://issuetracker.unity3d.com)
Animation-Instancing
This technique is designed to instance Characters(SkinnedMeshRender).
AssetAuditor
Tools to control the asset import settings in a Unity project
ILRuntimeU3D
Unity3D demo project for ILRuntime
GameFramework
This is literally a game framework, based on Unity game engine. It encapsulates commonly used game modules during development, and, to a large degree, standardises the process, enhances the development speed and ensures the product quality.