hexops / mach

zig game engine & graphics toolkit

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core: examples: add a few more WebGPU examples

slimsag opened this issue · comments

I'd like to end up with most interesting WebGPU examples out there ported over for people to easily use/consume from Zig.

If you'd like to port one of these examples over (or come up with your own WebGPU example), feel free to do so and send a PR / post here! This is a tracking issue for exactly that.

You can use this as a template for where to put the code: #227

Guess we can check off the "instancedCube" box due to #246. Also there is a "two-cubes" example already.

#410 brings the image-blur example

map-async added with #414

helloTriangleMSAA has been added with #513