Heron Huang's repositories
MassSample
My understanding of Unreal Engine 5's experimental ECS plugin with a small sample project.
MIT000
Language:JavaScript000
aoce
android/window (GPU image processing)(multimedia)
MIT000
Indirect-Rendering-With-Compute-Shaders
An example of drawing numerous instances using Unity3D, compute shaders and Graphics.DrawMeshInstancedIndirect with Frustum & Occlusion culling and LOD'ing.
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flowfield
a quick demo of flowfield pathfinding on the GPU
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NVIDIAHairWorksIntegration
NVIDIA Hair Works Integration for Unity
OceanProject
An Ocean Simulation project for Unreal Engine 4
Language:C++NOASSERTION000
UCoroutine
Lightweight coroutine lib for C++
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