Heikki Ikäheimonen's repositories

xray-16

Improved version of the X-Ray Engine – game engine used in world famous S.T.A.L.K.E.R. game series by GSC Game World.

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EffectsRendering

This project implemented different post processing effects and rendering features in C++ Directx 11 and HLSL.

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TeapotSkyRefl

Simple reflection test from cubemap and skybox rendering.

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DeferredShader

DeferredShader, my simple deferred shader project for learning and demoing.

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RasterTekDX12

RasterTek DirectX12 Tutorial

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doomsday-w32

Xbox demo from 2003

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SecondReality

Source code and data of Second Reality by Future Crew in 1993

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cs291

Interactive 3D Graphics class code

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cs344

Introduction to Parallel Programming class code

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DOOM-3-BFG

Doom 3 BFG Edition

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fr_public

Farbrausch demo tools 2001-2011

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doom3.gpl

Doom 3 GPL source release

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