Heikki Ikäheimonen's repositories
xray-16
Improved version of the X-Ray Engine – game engine used in world famous S.T.A.L.K.E.R. game series by GSC Game World.
NOASSERTION000
EffectsRendering
This project implemented different post processing effects and rendering features in C++ Directx 11 and HLSL.
Language:C++000
TeapotSkyRefl
Simple reflection test from cubemap and skybox rendering.
Language:C++000
DeferredShader
DeferredShader, my simple deferred shader project for learning and demoing.
Language:C++000
Language:C++000
Language:C++BSD-3-Clause000
RasterTekDX12
RasterTek DirectX12 Tutorial
Language:C++000
doomsday-w32
Xbox demo from 2003
Language:C++000
SecondReality
Source code and data of Second Reality by Future Crew in 1993
Language:C++Unlicense000
cs291
Interactive 3D Graphics class code
Language:JavaScript000
cs344
Introduction to Parallel Programming class code
Language:C++000
DOOM-3-BFG
Doom 3 BFG Edition
Language:C++GPL-3.0000
fr_public
Farbrausch demo tools 2001-2011
Language:C++000
doom3.gpl
Doom 3 GPL source release
Language:C++GPL-3.0000