Chris Heyes's starred repositories
public-apis
A collective list of free APIs
zig-hcs-client
A simple REPL for controlling Zig's hot-code swapping compilation mode
system-sdk
System libraries and headers for cross-compiling zig-gamedev libs
zig-d3d12-starter
Simple game written from scratch in Zig
imgui_markdown
Markdown for Dear ImGui
simulations
GPU accelerated visual simulations.
nativefiledialog-extended
Cross platform (Windows, Mac, Linux) native file dialog library with C and C++ bindings, based on mlabbe/nativefiledialog.
FastNoiseLite
Fast Portable Noise Library - C# C++ C Java HLSL GLSL JavaScript Rust Go
Vulkan-Headers
Vulkan header files and API registry
direct3d-headers
Enables using the latest Direct3D headers and libraries with Zig
vulkan-headers
A fork of vulkan-headers packaged for the Zig build system
DirectXShaderCompiler
Fork of Microsoft/DirectXShaderCompiler with Zig / MinGW header compatability patches
DirectXShaderCompiler
This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.
read-file-action
Read file contents
publish-packages
Use GitHub Actions to publish your project to a Docker image.
raddebugger
A native, user-mode, multi-process, graphical debugger.
better-enums
C++ compile-time enum to string, iteration, in a single header file