Hazem Taha's repositories
Common-ML-Models-Implementations
This repo contains custom implementations for various Machine Learning models. I developed for my postgrad course assignments.
RV32I
Fully functional Single Cycle RV32I Processor
Tennis-Multi-Agent-Collaboration
Multi Agent Tennis game using DDPG
Continuous-Control-DDPG
Continuous Control project using a DDPG algorithm in Reinforcement Learning
Reinforcement-Learning
Reinforcement Learning Projects in Udacity's Nanodegree Program
Quizzy
Exams Web-Based Platform
ml-agents
The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement learning and imitation learning.
deep-reinforcement-learning
Repo for the Deep Reinforcement Learning Nanodegree program
Chess
AI Controlled Chess Game
Average-Egyptian-House-Prices-per-Region
Web scrapping all Egyptian houses, classifying their area on administrative 2 level, and calculating the average house prices for every region. Topics: Web Scrapping, Geopandas, Geoapify API, Data Analysis.
Scandiweb-Data-Engineering-Test
Intense Web Scraping for a Pokémon encyclopedia, Wrangling, analysis, and feature engineering was used to finally decide which Pokémon is the best.
Machine-Learning-Course-Project
Wrangling and cleaning a dataset, visualizing and applying statistical measures, and developing Supervised and Unsupervised ML models
UnityML_Bananas
Applying Deep Q-Learning to collect bananas in Unity ML-Agents environment