Hazem Taha (hazem-antar)

hazem-antar

Geek Repo

Company:McMaster University

Location:Canada

Home Page:https://www.linkedin.com/in/hazemantar/

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Hazem Taha's repositories

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Common-ML-Models-Implementations

This repo contains custom implementations for various Machine Learning models. I developed for my postgrad course assignments.

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RV32I

Fully functional Single Cycle RV32I Processor

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Tennis-Multi-Agent-Collaboration

Multi Agent Tennis game using DDPG

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Continuous-Control-DDPG

Continuous Control project using a DDPG algorithm in Reinforcement Learning

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Reinforcement-Learning

Reinforcement Learning Projects in Udacity's Nanodegree Program

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Quizzy

Exams Web-Based Platform

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ml-agents

The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement learning and imitation learning.

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deep-reinforcement-learning

Repo for the Deep Reinforcement Learning Nanodegree program

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Chess

AI Controlled Chess Game

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Average-Egyptian-House-Prices-per-Region

Web scrapping all Egyptian houses, classifying their area on administrative 2 level, and calculating the average house prices for every region. Topics: Web Scrapping, Geopandas, Geoapify API, Data Analysis.

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Scandiweb-Data-Engineering-Test

Intense Web Scraping for a Pokémon encyclopedia, Wrangling, analysis, and feature engineering was used to finally decide which Pokémon is the best.

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Machine-Learning-Course-Project

Wrangling and cleaning a dataset, visualizing and applying statistical measures, and developing Supervised and Unsupervised ML models

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UnityML_Bananas

Applying Deep Q-Learning to collect bananas in Unity ML-Agents environment

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