Smooth curves through points. No control points needed. Native implementation. Obs: this is a version of Cardinal spline customized to add an editor; nothing more was added.
Class-C programming language documentation, compiler and core library
8 bit shoot-em-up for the Sega Master System, made for the Mini Jame Gam #3
A geometric shoot-em-up made for the Sega Master System. Originally made for the Minimalist Game Jam.
This was an unfinished, very bare-bones, experiment to create a Metroidvania for the Sega Master System; originally made for the "Metroidvania Month 17". What is available here is basically the GSLib example code, slightly modified to work as a platform. Not even the graphics were modified.
An Yar's Revenge clone for the Sega Master System
This is a quick-and-dirty test to get extra sprite colors on the Sega Master System by changing the palette between scanlines.
Kunihiro Ando's Sega-Master-System js emulator, slightly tweaked to load a single ROM.
An 8-bit beat-em-up for the Sega Master System, made for the DinoJam1