Harold Brenes's starred repositories

cosmo-include

A set of very empty header files that can be used when building apps with Cosmopolitan

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supervision

We write your reusable computer vision tools. 💜

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basis_universal

Basis Universal GPU Texture Codec

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imtui

ImTui: Immediate Mode Text-based User Interface C++ Library

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mx3

A bit mixer, pseudo random number generator and a hash function.

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HelloSilicon

An introduction to ARM64 assembly on Apple Silicon Macs

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clipper2c

C bindings for the Clipper2 polygon clipping and offsetting library

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LLVMSharp

LLVM bindings for .NET Standard written in C# using ClangSharp

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glTF-Sample-Viewer

Physically-Based Rendering in glTF 2.0 using WebGL

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mixbox

Mixbox is a library for natural color mixing based on real pigments.

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templ

A language for writing HTML user interfaces in Go.

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imgui-node-editor

Node Editor built using Dear ImGui

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back

Backtraces for Odin.

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blend2d

2D Vector Graphics Engine Powered by a JIT Compiler

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DirectXMesh

DirectXMesh geometry processing library

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odin-cuda

CUDA Runtime and Driver API bindings for Odin

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compressonator

Tool suite for Texture and 3D Model Compression, Optimization and Analysis using CPUs, GPUs and APUs

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ols

Language server for Odin

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miniaudio

Audio playback and capture library written in C, in a single source file.

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darwodin

Darwin platform bindings for Odin lang

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imgui-odin

A simple binding generator cimgui -> odin.

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box2c

Library for 2D Game Physics

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related_post_gen

Data Processing benchmark featuring Rust, Go, Swift, Zig, Julia etc.

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hashlink

A virtual machine for Haxe

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delaunator-sharp

Fast Delaunay triangulation of 2D points implemented in C#.

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voronator-sharp

.NET / Unity library for creating Voronoi Diagrams

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BurstTriangulator

2d Delaunay triangulation with mesh refinement for Unity with Burst compiler

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MagicOnion

Unified Realtime/API framework for .NET platform and Unity.

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MemoryPack

Zero encoding extreme performance binary serializer for C# and Unity.

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