Harold Brenes's starred repositories
cosmo-include
A set of very empty header files that can be used when building apps with Cosmopolitan
supervision
We write your reusable computer vision tools. 💜
basis_universal
Basis Universal GPU Texture Codec
HelloSilicon
An introduction to ARM64 assembly on Apple Silicon Macs
glTF-Sample-Viewer
Physically-Based Rendering in glTF 2.0 using WebGL
imgui-node-editor
Node Editor built using Dear ImGui
DirectXMesh
DirectXMesh geometry processing library
compressonator
Tool suite for Texture and 3D Model Compression, Optimization and Analysis using CPUs, GPUs and APUs
imgui-odin
A simple binding generator cimgui -> odin.
related_post_gen
Data Processing benchmark featuring Rust, Go, Swift, Zig, Julia etc.
delaunator-sharp
Fast Delaunay triangulation of 2D points implemented in C#.
voronator-sharp
.NET / Unity library for creating Voronoi Diagrams
BurstTriangulator
2d Delaunay triangulation with mesh refinement for Unity with Burst compiler
MagicOnion
Unified Realtime/API framework for .NET platform and Unity.
MemoryPack
Zero encoding extreme performance binary serializer for C# and Unity.