hai-vr / combo-gesture-expressions-av3

Attach face expressions to hand gestures, and make it react to Avatars 3.0's features, including Contacts, PhysBones and OSC.

Home Page:https://docs.hai-vr.dev/docs/products/combo-gesture-expressions/reference

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Realistic visemes cause broken gestures due to viseme weight being to strong.

candygamer-YT opened this issue · comments

Below for images of issues
I would like to propose a solution to fix this problem
Would be to make a generated viseme layer so viseme weights can be individually controlled per gesture/animation
so issues like this on specific avatars don't occur.
(Avatar used TSUYU)
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commented

This was already attempted 2 years ago but the solution didn't work out because of several blocking problems with the way VRChat handles viseme animations.

lipsynctx.mp4