hai-vr / combo-gesture-expressions-av3

Attach face expressions to hand gestures, and make it react to Avatars 3.0's features, including Contacts, PhysBones and OSC.

Home Page:https://docs.hai-vr.dev/docs/products/combo-gesture-expressions/reference

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Gesture Integrator not working

GenesisAria opened this issue · comments

I can't get the gesture integrator working, it just throws a bunch of script errors and/or just fails.

First time i tried i got a bunch of scrips errors, after that nothing.

Could there please be an example controller for the grip smoothing included? It would help immensely for learning and making it if things aren't working as intended. I've been trying to make the grip smoothing work for a while but i couldn't find any examples anywhere.

had an acquaintance try it as well, the errors they gave back were the following

Hai.ComboGesture.Scripts.Editor.Internal.CgeLayerForWeightCorrection.Create () (at Assets/Hai/ComboGesture/Scripts/Editor/Internal/CgeLayerForWeightCorrection.cs:31)
Hai.ComboGesture.Scripts.Editor.Internal.ComboGestureCompilerInternal.CreateOrReplaceWeightCorrection (UnityEngine.AvatarMask weightCorrectionAvatarMask, Hai.ComboGesture.Scripts.Editor.Internal.CgeAssetContainer assetContainer, UnityEditor.Animations.AnimatorController animatorController, Hai.ComboGesture.Scripts.Editor.Internal.CgeConflictPrevention conflictPrevention, System.Boolean universalAnalogSupport) (at Assets/Hai/ComboGesture/Scripts/Editor/Internal/CgeComboGestureCompilerInternal.cs:413)
Hai.ComboGesture.Scripts.Editor.Internal.ComboGestureCompilerInternal.IntegrateWeightCorrection () (at Assets/Hai/ComboGesture/Scripts/Editor/Internal/CgeComboGestureCompilerInternal.cs:130)
Hai.ComboGesture.Scripts.Editor.EditorUI.ComboGestureIntegratorEditor.DoGenerate () (at Assets/Hai/ComboGesture/Scripts/Editor/EditorUI/ComboGestureIntegratorEditor.cs:80)
Hai.ComboGesture.Scripts.Editor.EditorUI.ComboGestureIntegratorEditor.OnInspectorGUI () (at Assets/Hai/ComboGesture/Scripts/Editor/EditorUI/ComboGestureIntegratorEditor.cs:63)
UnityEditor.UIElements.InspectorElement+<>c__DisplayClass58_0.<CreateIMGUIInspectorFromEditor>b__0 () (at <a259d3c004024353a2c217da97495055>:0)
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)```