Using iTerm2, using the RunGodot command opens the native MacOS Terminal app to launch Godot
opened this issue · comments
Here's how it goes:
- In iTerm2, I have Neovim open and I use the RunGodot command
- Terminal (the native Mac terminal emulator) launches and runs the Godot executable
I'm not even sure this is an issue with vim-godot, but I've never seen this behavior before. I thought I'd run it past you. Thanks!
🤦 nevermind, this was a case of me not RTFM. Problem was with my setup, not vim-godot
For anyone who happens to have the same issue, you can set iTerm2 to be your default terminal via the File Menu.