Alex Betts (gzorin)

gzorin

Geek Repo

Company:@bloomberg

Location:New York City, NY

Home Page:http://www.loggianero.com

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Alex Betts's repositories

RSXGL

Hardware accelerated 3D graphics library for the PS3.

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LLAIR

Library to manipulate Apple Metal Shading Language IR

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sdl-metal-cpp-example

Use Metal's C++ interface to draw a triangle in a SDL window

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GKOSC

OSC remote procedure calling for Objective-C

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rsxgl-samples

Sample programs for use with RSXGL

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glassimp

OpenGL utilities for use with the Open Asset Import Library

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LLOSL

Generate LLVM IR from shaders written in the OpenShadingLanguage

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rsxgl-portlibs

Third-party libraries used by RSXGL's sample programs.

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e17

Enlightenment sources

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chromium.bb

Chromium source code and modifications

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electron

:electron: Build cross-platform desktop apps with JavaScript, HTML, and CSS

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floor_llvm

modified clang/LLVM/libc++ toolchain providing same-source CUDA/Host/Metal/OpenCL/Vulkan programming used by libfloor (https://github.com/a2flo/floor)

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GPURayTraversal

Understanding the Efficiency of Ray Traversal on GPUs

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jit.realsense

RealSense external for Max/MSP

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llvm-epp

Efficient Path Profiling using LLVM

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MaterialX

MaterialX is an open standard for the exchange of rich material and look-development content across applications and renderers.

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metal-spatial-rendering

A minimal example of rendering a fully immersive spatial experience with Metal, ARKit, and visionOS Compositing Services

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MoltenVK

MoltenVK is a Vulkan Portability implementation. It layers a subset of the high-performance, industry-standard Vulkan graphics and compute API over Apple's Metal graphics framework, enabling Vulkan applications to run on iOS and macOS.

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OSGFM

Old School Graphics Framework for Metal

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PSL1GHT

A lightweight PS3 SDK

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SCICompanion

SCI Companion - an editor for Sierra SCI games

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simplicial-interpolation

Multidimensional interpolation using simplicial complexes.

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