gurrgur / er-patcher

Elden Ring enhancement patches (ultrawide support, custom frame rate limits and more) seamlessly integrated with steam.

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DX11 Fix with this?

Slifer37 opened this issue · comments

Is it possible to set D3D12CreateDevice D3D_FEATURE_LEVEL to 11_0 instead of 12_0 in the d3d12.dll in System32 with this?
The game runs well for me using a DX11 GPU (with the dx11 dll fix, which adds a dll file into the game folder and so EAC prevents the game from running), so I'm curious if this method could make it work online.
Thank you! :)