Gennaro Schiano (gschian0)

gschian0

Geek Repo

Company:Schiano Research

Location:MIami,FL:

Home Page:www.wavefunction.dev

Twitter:@twobitvision

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Gennaro Schiano's starred repositories

rustlings

:crab: Small exercises to get you used to reading and writing Rust code!

Language:RustLicense:MITStargazers:51385Issues:320Issues:613

librosa

Python library for audio and music analysis

Language:PythonLicense:ISCStargazers:6846Issues:139Issues:1198

python_koans

Python Koans - Learn Python through TDD

Language:PythonLicense:MITStargazers:4915Issues:290Issues:75

awesome-musicdsp

A curated list of my favourite music DSP and audio programming resources

License:CC-BY-4.0Stargazers:2472Issues:118Issues:0

numjs

Like NumPy, in JavaScript

Language:JavaScriptLicense:MITStargazers:2370Issues:46Issues:92

iPlug2

C++ Audio Plug-in Framework for desktop, mobile and web

Language:CLicense:NOASSERTIONStargazers:1864Issues:61Issues:541

DSPFilters

A Collection of Useful C++ Classes for Digital Signal Processing

csound

Main repository for Csound

Language:CLicense:LGPL-2.1Stargazers:1204Issues:97Issues:1416

tracktion_engine

Tracktion Engine module

Language:C++License:NOASSERTIONStargazers:1142Issues:53Issues:100

q

C++ Library for Audio Digital Signal Processing

Language:C++License:MITStargazers:1129Issues:44Issues:33

AnalogTapeModel

Physical modelling signal processing for analog tape recording

Language:C++License:GPL-3.0Stargazers:1056Issues:19Issues:148

kShading

Shading models for Unity’s Universal Render Pipeline.

Language:C#License:MITStargazers:986Issues:37Issues:12

Audio-Plugin-Development-Resources

Various resources related to developing plugins for audio production.

HlslTools

A Visual Studio extension that provides enhanced support for editing High Level Shading Language (HLSL) files

Language:HLSLLicense:NOASSERTIONStargazers:553Issues:30Issues:220

vult

Vult is a transcompiler well suited to write high-performance DSP code

Language:OCamlLicense:NOASSERTIONStargazers:481Issues:26Issues:48

UnityHDRPSimpleWater

Simple water shader prepared with ShaderGraph in Unity 2018.3.6

Face-It

A repository of Processing examples for ITP fall workshop about face detection, recognition, and miscellaneous tracking methods.

Language:C++License:NOASSERTIONStargazers:130Issues:16Issues:53

pMix2

pMix - a preset interpolator, plug-in chainer and Faust IDE written with JUCE

ISF-Files

ISF generators and filters

Language:GLSLLicense:MITStargazers:69Issues:6Issues:3

Earshot

Containerized RTMP->DASH transcoder for live-streaming Higher-Order Ambisonic and other multichannel content

Language:JavaScriptLicense:GPL-2.0Stargazers:64Issues:17Issues:11

m1-sdk

simplified cross platform spatial audio framework

Language:C++License:NOASSERTIONStargazers:55Issues:18Issues:2

PyExtJS

Python Extension Packages in Javascript and NodeJS

Language:JavaScriptLicense:NOASSERTIONStargazers:51Issues:7Issues:4

glsl-util

glsl functions for blending, compositing, complex numbers and transforms, procedural textures

Language:GLSLStargazers:28Issues:6Issues:0

logue-vosim

VOSIM oscillator for logue SDK

Language:MakefileLicense:BSD-3-ClauseStargazers:16Issues:6Issues:1

LaserDrawing

Patches/Materials for Laser Drawing

Language:MaxLicense:MITStargazers:14Issues:0Issues:0

The-Fast-Fourier-Transform-and-Spectral-Manipulation-in-Max-MSP-and-Jitter-beta-

This project explores the mathematics of the Fast Fourier Transform (FFT) and their application in the programming environment Max, and the subsequent spectral effects that are possible in Max’s openGL extension Jitter.

Language:MaxStargazers:13Issues:0Issues:1

ofxFaust

Faust addon for Openframeworks(very alpha)

Language:C++License:MITStargazers:7Issues:0Issues:0

ofxGenSound

starting point for generative synthesis class in open frameworks

Language:C++Stargazers:4Issues:3Issues:0

cpython

The Python programming language

Language:PythonLicense:NOASSERTIONStargazers:1Issues:0Issues:0