Crash in retrievePixelBufferToDraw() func in DDDVideoTexture.swift
RanjanMyGitHub opened this issue · comments
Hi,
First of all your library is too good. i found an issue while running it on ipad mini and iphone 6 of version 12.4.1 and 12.4.4 and also in lesser version it produce crash there in retrievePixelBufferToDraw() func i didn't recognise why am i getting these crash every time. please help me out with these. line no. 195 in DDDVideoTexture.swift.
Thanx,
Akhil
Hi Akhil,
Thanks for reporting the issue. Would you have a sample project that reproduces this crash I could look at?