grumpycoders / pcsx-redux

The PCSX-Redux project is a collection of tools, research, hardware design, and libraries aiming at development and reverse engineering on the PlayStation 1. The core product itself, PCSX-Redux, is yet another fork of the Playstation emulator, PCSX.

Home Page:https://pcsx-redux.consoledev.net

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multitap support

gwald opened this issue · comments

Hi,
Just wondering if multitap support is on a roadmap somewhere, and if so what's the priority?
I've done some hacking of MT for Net Yaroze, based on the work of: https://github.com/XaviDCR92/ and Martin's no$psx docs.
Here is what I did, see multitap.h:

NY_multitap.zip

I'm not great with assembly/binary low level stuff, but I seem to have figured it out on hardware, but it doesnt work on epsxe emulator, I still need to test on PS3 and duckstation.

Having good MT support on pcsx-redux would help me a lot, it's a great dev emulator :)

Cheers.

My bad, I'm slacking. I started on a branch that begins refactoring SIO for multitap, but I've let it grow cobwebs. It's definitely on my agenda, save for the project A.D.D..

Didn't seem there was any demand. I will consider this to the contrary. I'll have a look at merging my changes so far and go from there.

Thanks :)
Very much appreciated.
Your branch sio stuff looks pretty good, I'll check it out.