Drawing on software renderer
ManoShu opened this issue · comments
When compiling my own code and the test project, while using the software renderer, the fonts are loaded but nothing is shown on screen.
Is there something that is needed to make it work?
I need the software renderer to work because i intent to compile to small, ARM-based devices, and OpenGL isn't always available.
Thanks in advance.
EDIT: Lazy Foo's example on http://lazyfoo.net/tutorials/SDL/16_true_type_fonts/index.php don't work either when changing the renderer to software, so i guess it's something related to SDL itself, maybe there's a workaround about this?
OK, the problem was on the SDL_RenderCopyEx method on the main SDL library and was corrected on latest version on Mercurial
Bug details here https://forums.libsdl.org/viewtopic.php?t=11427&sid=f39c3437b51671facee7ef05b475f5cb
Great! Thanks for following up on this.