Not able to render surface shaders on Android 5
reyalpsirc opened this issue · comments
library version
"gl-react": "^4.0.1",
"gl-react-expo": "^4.0.1",
"react-native-gl-image-filters": "^0.1.1"
"gl-react-native": "^4.0.1",
Expected behavior
Show an image with the filters of react-native-gl-image-filters applied
Actual behavior
Steps to reproduce the behavior
- Create a simple App with react-native-gl-image-filters (or use one of the examples)
- Run it on an Android 5 device (in this case the screenshot is from an Asus Memopad HD 7)
@reyalpsirc
Hello, i have the same issue !! But it's work on emulator.
All I did was to make the App available only since Android 6+
To me that means the GLSL code that is implemented by react-native-gl-image-filters is not portable to work everywhere.
I don't know this library but we probably need a code sample to reproduce.
Same issue, even I am testing on android 9
@gre Hi. That can be true. After receiving code sample I will take a look if that can be fixed on my side.
To me that means the GLSL code that is implemented by react-native-gl-image-filters is not portable to work everywhere.
I don't know this library but we probably need a code sample to reproduce.