grapefruitjs / grapefruit

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Gravity doesn't effect control bodies

englercj opened this issue · comments

Bodies that can be controlled have cp-control bodies for actual movement, unfortunately since those control bodies are static they are not effected by gravity. This has the effect of your player ignoring gravity which is bad.

Need to figure out how to remove this limitation (remove control bodies?) but still maintain the integrity of movement (no teleport artifacts).

This can likely be solved by #89

Fixed by #89