GPUOpen Libraries & SDKs (GPUOpen-LibrariesAndSDKs)

GPUOpen Libraries & SDKs

GPUOpen-LibrariesAndSDKs

Geek Repo

Libraries and SDKs from the GPUOpen initiative

Home Page:http://gpuopen-librariesandsdks.github.io/

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GPUOpen Libraries & SDKs's repositories

VulkanMemoryAllocator

Easy to integrate Vulkan memory allocation library

RadeonRays_SDK

Radeon Rays is ray intersection acceleration library for hardware and software multiplatforms using CPU and GPU

Cauldron

A simple framework for rapid prototyping on Vulkan or Direct3D 12

Language:C++License:MITStargazers:900Issues:31Issues:21

FidelityFX-SDK

The main repository for the FidelityFX SDK.

Language:C++License:MITStargazers:746Issues:23Issues:60

D3D12MemoryAllocator

Easy to integrate memory allocation library for Direct3D 12

Language:C++License:MITStargazers:713Issues:28Issues:35

AMF

The Advanced Media Framework (AMF) SDK provides developers with optimal access to AMD devices for multimedia processing

Language:C++License:NOASSERTIONStargazers:585Issues:62Issues:456

RadeonProRenderBlenderAddon

This hardware-agnostic rendering plug-in for Blender uses accurate ray-tracing technology to produce images and animations of your scenes, and provides real-time interactive rendering and continuous adjustment of effects.

Language:PythonLicense:Apache-2.0Stargazers:478Issues:34Issues:294

Capsaicin

AMD ARR team rendering framework

BlenderUSDHydraAddon

This add-on allows you to assemble and compose USD data with Blender data and render it all using various renderers via Hydra.

Language:PythonLicense:Apache-2.0Stargazers:357Issues:45Issues:56

RenderPipelineShaders

Render Pipeline Shaders SDK

Language:C++License:MITStargazers:305Issues:12Issues:24

AGS_SDK

AMD GPU Services (AGS) library and samples

Language:C++License:MITStargazers:245Issues:34Issues:49

RadeonProRenderSDK

AMD Radeon™ ProRender is a powerful physically-based path traced rendering engine that enables creative professionals to produce stunningly photorealistic images.

Language:CLicense:NOASSERTIONStargazers:217Issues:25Issues:52

RadeonProRenderUSD

This plug-in allows GPU or CPU accelerated viewport rendering on all OpenCL 1.2 hardware for the open source USD and Hydra system. You can build this plug-in as a USDView plug-in or a Houdini plug-in.

Language:C++License:Apache-2.0Stargazers:212Issues:38Issues:140

brotli_g_sdk

Brotli-G SDK provides an improved lossless compression ratio with GPU decompression support than the standard Brotli compression algorithm maintained by the IETF (also known as RFC7932)

Language:C++License:MITStargazers:161Issues:11Issues:6

display-library

AMD Display Library SDK

Language:C++License:NOASSERTIONStargazers:83Issues:12Issues:11
Language:CLicense:NOASSERTIONStargazers:81Issues:16Issues:17

RadeonProRenderMayaPlugin

This hardware-agnostic rendering plug-in for Maya uses accurate ray-tracing technology to produce images and animations of your scenes, and provides real-time interactive rendering and continuous adjustment of effects.

Language:C++License:Apache-2.0Stargazers:48Issues:14Issues:25
Language:CLicense:NOASSERTIONStargazers:45Issues:10Issues:15

ADLX

AMD Device Library eXtra

Language:C++License:Apache-2.0Stargazers:35Issues:11Issues:5

DirectStorageSample

Demonstrating the advantages of using DirectStorage over standard file I/O asset loading. Includes the API and changes required to make such a pipeline work.

Language:C++License:MITStargazers:24Issues:5Issues:1

Cauldron-Media

A selection of media files needed by Cauldron samples

WorkGraphComputeRasterizer

A compute/workgraph workload running inside the Cauldron framework

Language:C++License:MITStargazers:20Issues:7Issues:0

WorkGraphsDirectX-Graphics-Samples

A fork of https://github.com/microsoft/DirectX-Graphics-Samples modified to include a sample for Work Graphs

Language:C++License:MITStargazers:9Issues:7Issues:0
Language:C++License:MITStargazers:7Issues:6Issues:0
Language:C++License:Apache-2.0Stargazers:2Issues:2Issues:0

CapsaicinTestMedia

Capsaicin Framework test media assets