googleanalytics / google-analytics-plugin-for-unity

Google Analytics plugin for the Unity game creation system

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Setting wrong property doesn't cause any error

crezax opened this issue · comments

I have set a totally random property ID (hitting random characters on the keyboard) and ran the project on Desktop and Android with logging level set to VERBOSE. In both cases there were no indications that there are any issues. I could even see "Successfully sent Google Analytics hit." logged.

Would there be a possibility of detecting, whether the set property exists (or perhaps verify, that the hits were successfully logged on the server, rather than just checking if they were sent?)