googleanalytics / google-analytics-plugin-for-unity

Google Analytics plugin for the Unity game creation system

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need limiting of exception hits

belm0 opened this issue · comments

Given that the "MP" variant doesn't do batching, and a common failure scenario with Unity apps is to have a certain unhandled exception triggered every frame, it's too easy to end up sending dozens of HTTP requests per second to Analytics.

Should be trivial to keep exception counts by description hash and put some safeguards in place.