googleanalytics / google-analytics-plugin-for-unity

Google Analytics plugin for the Unity game creation system

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not logging failed assertions

belm0 opened this issue · comments

private void HandleException(string condition, string stackTrace, LogType type) {
    if (type == LogType.Exception) {

Oddly Unity considers assertions a sibling of exceptions rather than a child. Should probably be:

 (type == LogType.Exception || type == LogType.Assert)

Developers can disable assertions using normal means.