google / liquidfun

2D physics engine for games

Home Page:http://google.github.io/liquidfun

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How can I make LiquidFun work on macOS 11.6.2 and Xcode 13.2.1?

Ermiasmarino opened this issue · comments

I am using macOS 11.6.2 and Xcode 13.2.1 and despite giving a warning when opened that it is a 32-bit project, it builds without problem. The project's GoogleTest window doesn't pop up after the project compiles. When I run the GTest project that comes with GoogleTest, it is giving me the following error:

"The i386 architecture is deprecated. You should update your ARCHS build setting to remove the i386 architecture."

I have tried changing the architecture to "Standard Architectures(Apple Silicon, Intel) -$(ARCHS_STANDARD)" in the Architectures section of the Build Setting window success.