google / filament

Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2

Home Page:https://google.github.io/filament/

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podspec for iOS/macOS filament source dev/debug

Michael-Lfx opened this issue · comments

commented

Is your feature request related to a problem? Please describe.
enhancement

Describe the solution you'd like
Officially provide a new podspec to support develop and debug filament source code in a Xcode project as "Developing Pod" which can live edit and build in the host app project.

Describe alternatives you've considered
A clear and concise description of any alternative solutions or features you've considered. is inefficient because we need to build filament framework in terminal and then copy to host app specified directory and then click Xcode Run button.

OS and backend
iOS/macOS specific.

As explained in the link you provided:

Building Filament from source is more complicated than could be expressed in a Podspec.

Our build system is CMake and you can ask CMake to use its Xcode generator to build Filament from Xcode.