gokiburikin / gkbrkn_noita

A collection of things I modded into Noita.

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Disabling the menu

Hate9 opened this issue · comments

Is there a way to disable the config menu once I've set up the mod the way I want?

There currently isn't an easily accessible way to do it, but commenting out

EntityLoad('files/gkbrkn/gui/container.xml');
should work.

If you have any suggestions about a way to more elegantly handle it in-game I'll see what I can do about it.

I mean, you could have a setting in that menu, so it's disabled next time the mod loads.
Obviously, there'd be no way to re-enable it without reinstalling the mod, but it'd be easier than the current solution.

46db91b adds an auto-hide option which should be good enough.