godotengine / godot-google-play-billing

Godot Android plugin for the Google Play Billing library

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Provide mono builds.

ricardoalcantara opened this issue · comments

Please consider to provide mono builds alongside the normal builds, Mono C# is a official language too.

What would be different in a Mono build from the current one?

Sorry, I don't know. But we have AAR library for Android plugins (Mono / C#), so I thought that we should had to build the plugin with it for C#.
https://downloads.tuxfamily.org/godotengine/3.2.3/mono/godot-lib.3.2.3.stable.mono.release.aar