godotengine / godot-builds

Official pre-releases, dev snapshots, and custom builds of the Godot engine.

Geek Repo:Geek Repo

Github PK Tool:Github PK Tool

AnimationSprite2d: Need to be able to set default, or persistent values

scotmcp opened this issue · comments

Once you open a tilemap, and set the grid dimension, they REALLY should persist until set to something else. Having to remap the grid repeatedly for every sprite animation that uses the same tilemap is extremely cumbersome.

Untitled

This repository is to publish builds of Godot, not report bugs or submit proposals.

This looks like a proposal, so please file it in https://github.com/godotengine/godot-proposals