godot-rust / gdext

Rust bindings for Godot 4

Home Page:https://mastodon.gamedev.place/@GodotRust

Geek Repo:Geek Repo

Github PK Tool:Github PK Tool

Project status overview

Bromeon opened this issue Β· comments

This issue gives a broad overview over features that are already implemented, those that aren't, and links to the respective issues.

See also: blog post about 2023 achievements πŸš€

This list is not going into too much detail; for that, consult the issue tracker. It focuses on features only, while bugfixes, refactors, documentation and other quality-of-life improvements are omitted. This is meant to be a read-only issue; for questions, contact us on Discord.

Please note that the GDExtension port for Rust is still early-stage. In general, if you think something is not yet implemented, it likely isn't πŸ™‚

Legend

πŸŒ‘ -- not available
β›½ -- very early-stage, barely usable
🚧 -- in development
🌲 -- somewhat usable (doesn't mean finished, and API likely still changes)

Built-in types

See also #310

                 Feature                  Status Issue PRs
Scalars (i64, bool, ...) 🌲
User objects 🌲
Engine objects 🌲
String, StringName 🚧
Variant 🚧
Arrays 🌲 #33 #85 #101
Packed arrays 🌲 #6 #91
Dictionaries 🌲 #6 #92 #99
Vectors 🌲 #6 #71 #67
Matrix types 🌲 #124
Geometric types 🚧 #209 #180 #218
Quaternions 🌲 #68
Color 🌲 #123
Callable 🚧 #6 #231
Signal β›½ #8
Rid 🌲 #102 #171

Registration (export Rust to GDScript)

                 Feature                  Status Issue PRs
Classes 🌲
Functions 🌲
Properties 🌲 #3 #31 #147 #177 #198
Signals 🚧 #8 #279
Enums 🚧 #7 #371
Builder API πŸŒ‘ #4
Docs visible in Godot πŸŒ‘ #178
Virtual Methods (_ready, ...) 🌲 #191 #136 #207 #223
@onready support 🚧 #130 #534

Engine interaction (call Godot from Rust)

                 Feature                  Status Issue PRs
Printing 🌲
Variant conversions 🚧 #452 #421
Object FFI 🚧 #156
Class method calls 🌲
Static method calls 🌲 #43
Utility method calls 🚧 #382
Property access πŸŒ‘
Constants 🌲
Enums + bitfields 🚧 #185
Double precision 🌲 #149
Copy Godot docs πŸŒ‘

Platform support

                 Feature                  Status Issue PRs
Linux 🌲
Windows 🌲
macOS 🌲
Android πŸŒ‘ #470
iOS πŸŒ‘ #498
WebAssembly β›½ #438 #493