giusgad / pets.nvim

Display pets in your editor 🐱

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Death animation doesn't works anymore

t1gu1 opened this issue · comments

Description

When I kill pets, I don't see death anymore.
They just disappear.

Steps to reproduce

PetsKill or PetsKillAll

Your options

{
        row = 7, -- the row (height) to display the pet at (higher row means the pet is lower on the screen), must be 1<=row<=10
        col = 0, -- the column to display the pet at (set to high number to have it stay still on the right side)
        speed_multiplier = 1, -- you can make your pet move faster/slower. If slower the animation will have lower fps.
        default_pet = "dog", -- the pet to use for the PetNew command
        default_style = "gray", -- the style of the pet to use for the PetNew command
        random = true, -- wether to use a random pet for the PetNew command, ovverides default_pet and default_style
        death_animation = true, -- animate the pet's death, set to false to feel less guilt -- currently no animations are available
        popup = { -- popup options, try changing these if you see a rectangle around the pets
          width = "100%", -- can be a string with percentage like "45%" or a number of columns like 45
          winblend = 100, -- winblend value - see :h 'winblend' - only used if avoid_statusline is false
          hl = { Normal = "Normal" }, -- hl is only set if avoid_statusline is true, you can put any hl group instead of "Normal"
          avoid_statusline = false, -- if winblend is 100 then the popup is invisible and covers the statusline, if that
          -- doesn't work for you then set this to true and the popup will use hl and will be spawned above the statusline (hopefully)
        },
      }

Screenshots

No response

Extra

No response

Oh, I may use a forked project in the past with cats.
There is the cats media.

If I understand, it just missing the /die folder with image of the death in the media?

All the assets we use currently don't have a death animation, that's why it's not present. Only the cats had it but we don't use them anymore because of #26, and I'm not going to draw animations for all the assets, so they are not planned.
Also you shouldn't use the forked project because the assets are not licensed.