gitSLSL / Absorption-Knight

2D pixel side-scrolling game developed by Seven Adventurers

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Absorption-Knight

Absorption Knight is a single player, 2D action-adventure side-scrolling game. You play as the young explorer Teodoro who encounters tsunami during his adventure. To find the way home, our protagonist will fight against monsters and build close relationships with villagers on the mysterious island. Along the journey, Teodoro gradually finds the secrets behind the incredible magical power. The main story is narrated by dialogues after boss battles and between Teodoro and villagers. Players need to collect energy balls which are dropped from dead monsters as the fuel in order to launch the magical crystal. When players launch the magical crystal, Teodoro will be sent back to the original world.

Key Features

  • Aborption and pray system
  • Various abilities
  • Interesting narration and interactive script
  • Fun and engaging interactions with NPCs
  • Trade-off between absorption and pray

Gameplay Overview

The player controls the character movement via a touch-based interface. The main character (MC) should explore the island to meet different villagers, monsters, and bosses. MC has abilities to attack enemies and dodge their attack. After killing enemies, MC may absorb the special attack skills from the enemies. However, excessive killing will result in a decrease in mental value (sanity) which will debuff the character in different ways. The MC can also pray for monsters to increase the mental value. Additionally, the character can get missions from villagers and trade items.

Level Structure

Platform

IOS

Game Engine

Unity 2019.4.18f1

Version Control

Unity Collaboration

Website

Please Click Here

Game Design Document

Please Click Here

About

2D pixel side-scrolling game developed by Seven Adventurers


Languages

Language:C# 94.9%Language:ShaderLab 4.4%Language:HLSL 0.7%