Gen Kiyooka's starred repositories
macOS-Security-and-Privacy-Guide
Guide to securing and improving privacy on macOS
SocketRocket
A conforming Objective-C WebSocket client library.
RuntimeBrowser
Objective-C Runtime Browser, for Mac OS X and iOS
SwiftKotlin
A tool to convert Swift code to Kotlin.
ComputeSharp
A .NET library to run C# code in parallel on the GPU through DX12, D2D1, and dynamically generated HLSL compute and pixel shaders, with the goal of making GPU computing easy to use for all .NET developers! 🚀
screen-capture-recorder-to-video-windows-free
a free open source windows "screen capture" device and recorder (also allows VLC/ffmpeg and others to capture/stream desktop/audio)
ShaderConductor
ShaderConductor is a tool designed for cross-compiling HLSL to other shading languages
DSWaveformImage
Generate waveform images from audio files on iOS, macOS & visionOS in Swift. Native SwiftUI & UIKit views.
IBAnalyzer
Find common xib and storyboard-related problems without running your app or writing unit tests.
SCNRecorder
The best way to record your AR experience!
IBDecodable
A tool to translate xib and storyboard XML into Swift models.
3D_Fundamentals
Base code for the Planet Chili tutorial series "3D Fundamentals" on YouTube.
ARKit-Invader
ARKit Invader is attacking!(ARKit 3 Sample Modules)
c-unleashed-book-souce-code
Source code for the "C Unleashed" book by Richard Heathfield, Lawrence Kirby, et al.
MediaCaptureWPF
Camera preview in WPF Desktop apps using WinRT MediaCapture
IconFamily
The most up-to-date version of Troy Stephens' IconFamily class for working with Mac OS X icons and custom icons. Supports ARC, retina and more.
NibUnlocker
NibUnlocker for Mac OS W
aka-ios-beacon
The missing binding framework for iOS
D3D11TextureMediaSink
A custom media sink that renders video output to a Direct3D11 texture.