Compatibility with Unity
Telepresent opened this issue · comments
Hi,
I would like to request if it would be possible to get this hand tracking functionality for Unity/Unreal Engine virtual reality environments.
It would also be interesting to be able to work with physical objects: https://www.youbionic.com/
I am not familiar with Unity or Unreal engine but it is something I would like to learn and implement when I will have time.
In the meantime, Luxonis is already working on the integration of depthai with Unity. In the roadmap luxonis/depthai-unity#1 , you can see that hand tracking is already planned.
The bionic hand looks very cool!
I am not familiar with Unity or Unreal engine but it is something I would like to learn and implement when I will have time. In the meantime, Luxonis is already working on the integration of depthai with Unity. In the roadmap luxonis/depthai-unity#1 , you can see that hand tracking is already planned.
The bionic hand looks very cool!
Hi ! Just want to confirm we're working on hand tracking Unity integration inside the DepthAI Unity Plugin (OAK For Unity). You can see initial work here:
https://youtu.be/NddeLxUBOTg
Closing as stale. Please reopen if you'd like to work on this further.