gcardinale / flutnet-xamarin-bindings

Xamarin bindings for Flutter engine's embedding APIs. Used to integrate a Flutter module into a Xamarin app.

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Flutnet Xamarin Bindings

License: LGPL v3

Flutnet.Interop.Android Flutnet.Interop.iOS
Nuget Nuget

This repository holds the Xamarin bindings for Flutter engine's embedding APIs. These APIs let a Flutter module to be imported into an existing Android or iOS app: please read through the official Flutter documentation for a deeper look at this feature.

The Xamarin bindings are used to integrate a Flutter module into a Xamarin app. The bindings themselves are published on NuGet Gallery with the names Flutnet.Interop.Android and Flutnet.Interop.iOS.

What is Flutnet?

Flutnet is a set of tools and libraries that allows you to create rich and beautiful Xamarin apps using Flutter as UI Layer and .NET as backend. For more details please visit https://www.flutnet.com/.

System requirements

To build and run the source projects and the sample apps, you need a macOS properly configured with:

  • Xamarin (Visual Studio 2019 for Mac version 8.9.5 or later)
  • Xcode with Command Line Tools (version 12.3 or later)
  • Flutter SDK (version 2.0.4 or later)

For specific instructions on how to install and configure Flutter please refer to:

To check if Flutter is correctly installed run:

flutter doctor -v

Building procedure

  1. Fetch Flutter's Android archives and iOS frameworks
  2. Build the source projects
  3. Create the NuGet packages

Fetch Flutter's Android archives and iOS frameworks

The first step is to retrieve and configure all the necessary native libs for Android and iOS that will be embedded into Xamarin binding libraries. You need to run the following script:

scripts/fetch-flutter-aars-and-frameworks.sh

This script will call the custom tool tools/FlutterSync/FlutterSync whose tasks are:

  • Create a temporary Flutter module
  • Build the module to produce the .aars and .xcframeworks for Flutter engine's embedding APIs
  • Manipulate the output in a way that all the necessary native libs can be properly referenced and embedded into the Xamarin bindings projects

The archives and frameworks will be placed into assets/xamarin-native-references/ folder. Given their size, they have been excluded from version control.

FlutterSync is a Console application targeting .NET Core 3.1. You can customize or improve the tool by working on toolsSrc/FlutterSync.sln solution. Once you've finished, just run the following script to update the executables under tools/ folder:

scripts/rebuild-and-update-tools.sh

Build the source projects

The following script will build all the projects within the Flutnet.Interop.sln solution, restoring all the required NuGet packages:

  • src/Flutnet.Interop.Android
  • src/Flutnet.Interop.iOS
  • src/Flutnet.Interop.Java8
scripts/build-src.sh

You can always compile the .sln file in a IDE. Please make sure to build both ReleaseWithDebugNativeRef and Release configurations before moving on to the next step.

Create the NuGet packages

Once the Xamarin bindings have been built, run the following script to create the corresponding NuGet packages:

scripts/pack.sh

All the packages will be placed into artifacts/nuget-packages/ folder.

NOTE

The version of Flutnet.Interop.Android and Flutnet.Interop.iOS packages should match the version of Flutter SDK these libraries are referencing/embedding.

If you intend to generate bindings on a newer version of Flutter (i.e. 2.0.6), please update the .nuspec files accordingly (i.e. <version>2.0.6</version>).

On the other hand, if you need to fix the existing bindings, please update the .nuspec files by specifying/incrementing the 4th version component (i.e. <version>2.0.5.1</version>, <version>2.0.5.2</version> etc).

Sample app

Overview

Folder samples/ contains a basic example that illustrates how to integrate a Flutter module into a Xamarin.Android and a Xamarin.iOS app through the Flutnet.Interop bindings libraries. In this folder you can find:

  • A basic Flutter module (flutter_module/) created with command:
flutter create -t module flutter_module
  • A Visual Studio solution (Flutnet.Interop.Samples.sln) containing:
    • A Xamarin.Android app (Flutnet.Interop.Sample.Android)
    • A Xamarin.iOS app (Flutnet.Interop.Sample.iOS)
    • A further Xamarin.Android bindings library (Flutnet.ModuleInterop.Android) needed to embed the AAR representing the UI of the Flutter module

Preliminary steps

To ensure we're using the latest NuGet Packages, we can clean the NuGet cache first by running:

scripts/clear-nuget-cache.sh

Now we can run:

scripts/build-samples.sh

This script will perform the following tasks:

  • Build the Flutter module
  • Restore all the required NuGet packages for the sample solution
  • Build all the projects within the solution

Run the sample

Once the script has completed, you can open the samples/Flutnet.Interop.Samples.sln solution in your IDE and start debugging both the Xamarin.Android and the Xamarin.iOS app in a simulator or on a real device.

The projects in this repository reference by default the Flutnet.Interop packages that are published on NuGet Gallery. If you want the sample to reference your own bindings (i.e. local NuGet packages that you built on your own), please edit the samples/NuGet.Config file and/or the <PackageReference> inside each .csproj accordingly.

Contributing

Pull requests are welcome. For major changes, please open an issue first to discuss what you would like to change.

License

This project is licensed under the LPGL v3 license (https://www.gnu.org/licenses/lgpl-3.0.html)

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Xamarin bindings for Flutter engine's embedding APIs. Used to integrate a Flutter module into a Xamarin app.

License:GNU General Public License v3.0


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