gbiobob / ED3D-Galaxy-Map

Elite: Dangerous 3D map visualiser API (build with WebGL)

Home Page:https://wiki.ed-board.net/en/map/

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How can I get rid of the wide spread particles based on the galaxy image?

GrimmerSchnitter opened this issue · comments

For a small project, I customized the galaxy image "textures/heightmap7.jpg" to fit my needs.
Everything went quiet fine, but I find the "fog" or "particles" generated in a distance somewhat annoying.

Is there a (simple) way to omit the generation of these particles?

thanks in advance
Grimmer Schnitter

I presume, the project died meanwhile... :(