GaoLiaoLiao's repositories

2D-Platform-Controller

The Controller Follow the Celeste

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2D_Character_In_3D_World_Forked

Publishing my project code of 2d character bildboard in a 3d enviroment

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ActionEditor

unity技能编辑器,Buff编辑器,场景编辑器

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ActionEditorExample

NBC行为编辑器功能演示项目

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Aircraft-Physics

Fixed wing aircraft physics for Unity

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Bandai-Namco-Research-Motiondataset

This repository provides motion datasets collected by Bandai Namco Research Inc

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Custom-Lighting-Toon-Ramp

Custom Lighting In Unity - Shader | Toon Ramp

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Dashing-Tutorial-GitHub

The project file used in my dashing tutorial

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Day-Night-LUT-Shader

LUT shader for day night transition in Blender 3D

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development_tools

Repository that holds my development tools.

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MarkovJunior

Probabilistic language based on pattern matching and constraint propagation, 153 examples

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Multi-Drones-Teleoperation-Interface-Systems

Drone simulation and muli-drone collaborate transportation

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NeonRogue

Scripts for 1 month game challenge

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NonEuclidean

A Non-Euclidean Rendering Engine for 3D scenes.

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PvZ-Unity

基于Unity对植物大战僵尸(PvZ)进行的复刻与创意改编,高还原度

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Ten-Minute-Physics-Unity

Implementations in Unity of the Ten Minute Physics YouTube channel. Instead of using Unity's built-in physics engine, you will learn how to make your own. This is useful if you want to simulate ropes, cloth, tires, etc. You will also learn how to make fluid simulations and soft body physics.

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ThePathless-Gameplay

Recreating the basic gameplay from The Pathless

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Time-Control

Unity Time Control System 时间回溯系统

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ultrahandDemo

Quick recreation of the Ultrahand Ability from Tears of the Kingdom

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UnityURPToonLitShaderExample

A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP

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UniversalRenderingExamples

This project contains a collection of Custom Renderer examples. This will be updated as we refine the feature and add more options.

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water-shader-unity

Simulation of water in Unity

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XCSkillEditor_Unity

基于Flux扩展开发的UnityAct技能编辑器, ,集成Mirror支持局域网联机

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