Im Try to follow gameCI doc and got some fail build.
unitodev opened this issue Β· comments
unitodev commented
Bug description
unity 2022.3.8f1 version
How to reproduce
this is my yml
`name: Actions π
on:
push:
branches:
- TestCI(demo)
jobs:
build:
name: Build my project β¨
permissions: write-all
runs-on: ubuntu-latest
steps:
# Checkout (without LFS)
- name: Checkout repository
uses: actions/checkout@v4
# # Git LFS
# - name: Create LFS file list
# run: git lfs ls-files -l | cut -d' ' -f1 | sort > .lfs-assets-id
#
# - name: Restore LFS cache
# uses: actions/cache@v3
# id: lfs-cache
# with:
# path: .git/lfs
# key: ${{ runner.os }}-lfs-${{ hashFiles('.lfs-assets-id') }}
#
# - name: Git LFS Pull
# run: |
# git lfs pull
# git add .
# git reset --hard
# Cache
- uses: actions/cache@v4.0.2
with:
path: Library
key: Library-${{ hashFiles('Assets/**', 'Packages/**', 'ProjectSettings/**') }}
restore-keys: |
Library-MyProjectName-
Library-
# Test
- name: Run tests
uses: game-ci/unity-test-runner@v4
env:
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }}
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }}
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }}
with:
githubToken: ${{ secrets.GITHUB_TOKEN }}
# Build
- name: Build project
uses: game-ci/unity-builder@v4.2.3
env:
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }}
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }}
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }}
with:
versioning: Semantic
allowDirtyBuild: true
targetPlatform: WebGL
# Output
- uses: actions/upload-artifact@v3
with:
name: Build
path: build`
Expected behavior
Additional details