GambitAnimating / Voxel

first launch yayyyyy

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Uses SDL 2.0 and GLEW

If you need any help please make an issue, or add me on steam where you can easily contact me: http://steamcommunity.com/profiles/76561198012755595/

How long have you been working on this project?

~3 hours, I hope to spend even more time on it to get a lot done.

What is voxel?

Voxel is a very simple voxel engine written entirely in OpenGL and C++. It's going to be an open source game engine.

What have I done so far?

Well, its just a really simple voxel engine. More is to come, however as of now, it just generates a block mesh. It doesn't even have textures! Just solid colors!

How "fast" and "big" is voxel?

As of now, my algorithims, rendering techinques, and other things like that are horrid. I hope to fix it. It uses somewhat deprecated OpenGL. In the next week however, I should have a lot done!

Setting up

  1. Go download GLEW and SDL 2.0 (https://sourceforge.net/projects/glew/files/glew/2.0.0/glew-2.0.0-win32.zip/download, http://libsdl.org/release/SDL-devel-1.2.15-VC.zip, please use whatever version of windows / linux / mac / whatever)
  2. Include the directories to your project, also make sure you add the the libraries or you'll get link errors!
  3. Run the code, and bam! You're done

About

first launch yayyyyy


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Language:C++ 96.5%Language:CMake 3.5%