Nikolay Galko (galek)

galek

Geek Repo

Company:under NDA

Location:Moscow

Home Page:https://galek.ru

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Nikolay Galko's repositories

glsl-optimizer

GLSL optimizer based on Mesa's GLSL compiler. Used in Unity for mobile shader optimization.

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GLSL-Debugger

GLSL source level debugger.

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IBLBaker

IBLBaker

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minizip

Minizip contrib in zlib with latest bug fixes that supports PKWARE disk spanning, AES encryption, and IO buffering

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ThreadPool

A simple C++11 Thread Pool implementation

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Remotery

Realtime CPU/D3D/OpenGL/CUDA Profiler in a single C file with web browser viewer

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ogl-samples

The OpenGL Samples Pack

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cpuid

C++ library for detecting CPU capabilities

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class

Oriented Object Programming for Lua

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shader-school

:mortar_board: A workshopper for GLSL shaders and graphics programming

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Fast-BVH

A Simple, Optimized Bounding Volume Hierarchy for Ray/Object Intersection Testing

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luajit-rocks

LuaJIT and luarocks in one location

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RBDOOM-3-BFG

Doom 3 BFG Edition with soft shadows, cleaned up source, Linux and 64 bit Support

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apitrace

Tools for tracing OpenGL, Direct3D, and other graphics APIs

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FiberTaskingLib

A library for enabling task-based multi-threading. It allows execution of task graphs with arbitrary dependencies.

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opengl-series

Code to accompany a series of OpenGL articles on tomdalling.com

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int3D

Code for the Interactive 3D Graphics course at the University of Udine

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vectorial

Vector math library with NEON/SSE support

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wxWidgets

Cross-Platform GUI Library - Report issues here: http://trac.wxwidgets.org/

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crown

Lightweight and flexible cross-platform game engine.

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gl_occlusion_culling

OpenGL sample for shader-based occlusion culling

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TaskScheduler

Multithreaded task scheduler experiments

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microprofile

A fork of microprofile - embeddable CPU/GPU profiler

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stb

stb single-file public domain libraries for C/C++

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OpenGL

OpenGL 3 and 4 with GLSL

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luabind-deboostified

Create Lua bindings for your C++ code easily - my improvements

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tinyformat

Minimal, type safe printf replacement library for C++

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renderdoc

RenderDoc is a stand-alone graphics debugging tool.

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DisableWinTracking

Uses some known methods that attempt to disable tracking in Windows 10

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