Dynamic Neural Radiance Fields for Monocular 4D Facial Avater Reconstruction
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UestcJay opened this issue 2 years ago · comments
hi, many thanks for your great work! I have questions about the line code. In nerf, there is opengl -> opencv, so y and z mul -1. Is it right? But why you also mul -1. I don't know when to multiply -1 Thanks for your time!