A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP
unity simple level editor modified
Invector and Inventory Pro integration
An MVVM & Databinding framework that can use C# and Lua to develop games
Open source Role Playing Game engine for Unity 3D written in C#.
This is a set of extensions for MoreMountains engines like Corgi and TopDown.
Create amazing 360 and VR content using React
Sensei LMS WordPress Plugin
A small utility that makes it easier to stream additive Scenes in Unity.
Voxel engine made in C# for Unity
Mirror of official llvm git repository located at http://llvm.org/git/llvm. Updated every five minutes.
Starting point for turrets that can be mounted on arbitrarily rotating things. More robust version of GunTurrets.
Small experiment to explore boids algorithm to create realistic flocking movements
Character Controller for 2.5D Platformer on Unity
Runs a flocking algorithm on a collection of flying agents. Features obstacle avoidance and target following.
jtalk voice synthesis gui
A card-based tower defence game made using Content Evangelism's Tower Defence assets. Showcases LWRP and custom shaders, Addressables, Timeline Signals, and more.
A 2D demo showing sprites flocking to a certain point, with changeable controls to allow for different types of flocking. This project is still in progress, but this is what I have for now.
Simple C++ JSON library