g-laz77 / BrickBreaker

A simple brick breaker game in OpenGL

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Hello, This is my brick Breaker game.

Rules:

  1. You have 15 penalties and if you shoot a red or green brick, penalty decreases by 1.
  2. Score is displayed at the top-right corner of the game. It increments by 1 for every blue brick shot.
  3. If a blue brick is collected by any of the baskets, the game ends.

Keyboard controls:

q,Q - quit z,Z - zoom in x,X - zoom out w - move canon up s - move canon down left-shift - move red bucket left right-shift - move red bucket right left-alt - move green bucket left right-alt - move green bucket right a - rotate canon anti-clockwise d - rotate canon clockwise n - decrease brick fall speed m - increase brick fall speed left - move in panned window right - move right in panned window up - move up in panned window down - move down in paned window space - shoot

Mouse controls:

left mouse button - shoot right mouse button + drag - rotate canon left mouse button + drag on buckets/canon - move the objects

About

A simple brick breaker game in OpenGL


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Language:C 92.1%Language:C++ 7.8%Language:GLSL 0.1%Language:Makefile 0.0%