Common Solutions for Graphical Issues with Mods
friznit opened this issue · comments
Issue | Solution |
---|---|
Flickery orbital lines | Turn off Scatterer TAA |
Flickering planets in map mode | Turn off TUFX TAA in 'Tracking' profile (or use default-tracking profile in map mode) |
Engine glow clipping into engine bell | Could be either TUFX or Scatterer TAA. Turn off in 'Flight' profile |
City Lights Flickering (KSRSS Reborn) | Alt + 0, citylight manager, hit apply |
Scatterer Shadows Fix | Long Distance Terrain Shadows = OnShadow Distance = 15000Shadowmap Resolution = 16384Shadow Cascade Splits = 0.0020 , 0.01500 , 0.03500Shadow Bias = 0.520 Normal Bias = 0.300 |
Extra Bright Colours | Download Color Fix cfg from Kopernicus github or try https://forum.kerbalspaceprogram.com/index.php?/topic/200143-180-1123-kopernicus-stable-branch-last-updated-august-12th-2022/page/35/#comment-4171516 |
Parallax : KSRSS Reborn not loading | delete _Configs and Scatters/Configs folder in ParallaxStockTextures |
Parallax: lights causing FPS drops | turn down max pixel lights in the game settings |
Parallax: FPS drops on Mars | Scatter density too high; edit plant config |
KSRSS Reborn Setup
- https://gitlab.com/ksrss/KSRSS
- Kopernicus (latest)
- Parallax 2.0 & Parallax StockTextures
- Open Parallax StockTextures & delete _Configs and _Scatters/Configs folders
- Eve Redux
PlanetshineDeferred- Distant Objects Enhancment
- TUFX
- TruthfulGnome's version of Katniss Cape Canaveral (Github Master branch)
(Note that KSRSS Reborn already includes fixes for Colours, DSN Ranges etc)