Tweak smoothing
cyrilchapon opened this issue · comments
Ok, since my last issue I managed to make it work with both Canvas and svg.
I'd now would like to tweak the smoothing (How much the curve is rounded). I think I'll fork that repo and propose something as a PR
Since I'm not realy a math guy, 2 questions :
- will this still be a "Bezier spline" if I do this (I mean, is the visual "round factor" of the current output kinda "normalized" on a b-spline ?)
- where to start ? The algorithm file is a harsh one
😅 I read the article from where the idea was taken, like "huh". I'd appreciate a starting point☺️
sounds like you might want to read up on bezier curves a bit. people often refer to https://pomax.github.io/bezierinfo/ for that.
when I find some free time I'll look into it as well, but PRs are very welcome :)
essentially it boils down to where you choose to place the off-curve points...