closed game at random times (error c2-12828-1) sometimes in consecutive battles
williamfox07 opened this issue · comments
I extracted from my psvita some dumps of the random crashes, hope it helps
Dumps.zip
Started playing this over the last few months myself. Also have some coredumps if needed. I've hit a wall at "The Guardian Tree" wherein you enter, are brought into a cutscene, then a battle, then a following cutscene, followed by another battle. The second battle so far has triggered a crash 100% of the time before actually entering.
Attempted overclock with psvshell on a PSTV, as well as running the game at 720p. PSVshell is unable to set the processor to 500mhz setting for this game User Error, however 500mhz did not prevent crash, and 720p video output resulted in no change. Based on my experiences so far, it appears the frequent crashes occur around cutscenes, primarily when transitioning from a cutscene to a battle. I mitigated this usually by using a quicksave (or the natively generated ones) and closing the application and re-opening it after cutscenes, and continuing from there.
I was able to get the psvshell monitor up during this part of the game where the crash was occurring, and have no idea how relevant or useful the info is, but the fourth core would spike upward of 80% usage at the very moment the crash occurred.
I am well aware there is little likelihood this project will be returned to after so long, but wanted to share findings on the off chance this helps at all.
The game crashes in some places few times in a row after starting the battle,I ‘ve been playing the game for 10 hours and during that period of time my game crashed about 20-25 times with error c2-12828-1 error,the game is playable and save states saved me a lot of time,but it irritates me a bit