[Bug]: Tattoo's not working
robgrahamau opened this issue · comments
Rob Graham commented
What happened?
Since the last update of Tasha's cauldron I am getting an error on anything that has a tattoo on it and any time I create a tattoo, the sheet for the tattoo will not open either the error is shown here
What package are you reporting this for?
Tasha's Cauldron of Everything
Version
1.1.0
Relevant log output
Error: An error occurred while rendering TattooSheet 92. Cannot read properties of undefined (reading 'activation')
at Hooks.onError (foundry.js:630:24)
at 🎁call_wrapped [as call_wrapped] (libWrapper-wrapper.js:507:22)
at 🎁Hooks.onError#lib-wrapper (listeners.js:138:11)
at 🎁Hooks.onError#0 (libWrapper-wrapper.js:187:52)
at foundry.js:5771:13Caused by: TypeError: Cannot read properties of undefined (reading 'activation')
at TattooSheet._getItemProperties (item-sheet.mjs:427:25)
at TattooSheet.getData (item-sheet.mjs:111:28)
at async TattooSheet.getData (tattoo-sheet.mjs:20:21)
at async TattooSheet._render (foundry.js:5814:18)
at async TattooSheet._render (foundry.js:6548:5)
at async TattooSheet._render (foundry.js:7134:5)
Rob Graham commented
Have confirmed too that a raw new world with just tasha'a and the DND5E installation causes it
error: An error occurred while rendering TattooSheet 40. Cannot read properties of undefined (reading 'activation')
at Hooks.onError (foundry.js:630:24)
at foundry.js:5771:13Caused by: TypeError: Cannot read properties of undefined (reading 'activation')
at TattooSheet._getItemProperties (item-sheet.mjs:427:25)
at TattooSheet.getData (item-sheet.mjs:111:28)
at async TattooSheet.getData (tattoo-sheet.mjs:20:21)
at async TattooSheet._render (foundry.js:5814:18)
at async TattooSheet._render (foundry.js:6548:5)
at async TattooSheet._render (foundry.js:7134:5)
Rolling back to 1.0.1 fixes the above issue so it's something that changed between 1.0.1 and 1.1